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- Jul 15, 2009
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The Renegades of Shiverwood
The Renegades of Shiverwood
Facts:
Players: 8 (4v4)
Tileset: Village
Category: Roleplaying / Arena
Expected Duration: Around 45-60 minutes
Current Modes:
Arena Mode (200/100/50 Kills) - The first team that gains the selected amount of kills will be the victor!
Assassination Mode - A random player from each team will be selected as king, granting him a +25% armor aura. The team that kills the opposing team's king is the victor! (Non-King Heroes respawn normally)
Survival Mode - Heroes don't respawn. The first team that has no more heroes standing loses.
Statue Mode - The first team to destroy the opposing team's statue is the victor! (Heroes respawn normally)
Planned Modes:
Defense Mode - Both teams join arms and a statue spawns in the middle town, which the new formed alliance has to defend from waves of creatures!
Information:
"No insane stats
No insane skills
No massive creepspawns"
Unlike some other arenas, "The Renegades of Shiverwood" will be focussing on teamplay and hero synergies rather than insane 50k critcal hits and 15k hitpoints.
Your goal is set by Player 1 (read the modes above), after which you will be able to select your hero and start your adventure. Kill creeps for gold and items, assassinate legendary bosses to acquire Unique items and slay your enemies to win!
-----------------------------------------------------
There will be a total of 9 heroes in the first release.
Every hero can be picked my multiple players.
Creeps will give 50% experience, while Heroes give 100% experience.
The maximum level will be the WC3 standard (10).
There will be approximately 10 quests for both teams,
and over 80 items.
The Renegades of Shiverwood
Facts:
Players: 8 (4v4)
Tileset: Village
Category: Roleplaying / Arena
Expected Duration: Around 45-60 minutes
Current Modes:
Arena Mode (200/100/50 Kills) - The first team that gains the selected amount of kills will be the victor!
Assassination Mode - A random player from each team will be selected as king, granting him a +25% armor aura. The team that kills the opposing team's king is the victor! (Non-King Heroes respawn normally)
Survival Mode - Heroes don't respawn. The first team that has no more heroes standing loses.
Statue Mode - The first team to destroy the opposing team's statue is the victor! (Heroes respawn normally)
Planned Modes:
Defense Mode - Both teams join arms and a statue spawns in the middle town, which the new formed alliance has to defend from waves of creatures!
Information:
"No insane stats
No insane skills
No massive creepspawns"
Unlike some other arenas, "The Renegades of Shiverwood" will be focussing on teamplay and hero synergies rather than insane 50k critcal hits and 15k hitpoints.
Your goal is set by Player 1 (read the modes above), after which you will be able to select your hero and start your adventure. Kill creeps for gold and items, assassinate legendary bosses to acquire Unique items and slay your enemies to win!
-----------------------------------------------------
There will be a total of 9 heroes in the first release.
Every hero can be picked my multiple players.
Creeps will give 50% experience, while Heroes give 100% experience.
The maximum level will be the WC3 standard (10).
There will be approximately 10 quests for both teams,
and over 80 items.
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