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The Renegades of Shiverwood

Discussion in 'Map Development' started by Raging Ent, Feb 22, 2010.

  1. Raging Ent

    Raging Ent

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    The Renegades of Shiverwood
    by Naro (PumpkinPirate @ Northrend / Azeroth)

    Current Stage
    Development

    Category
    Roleplaying / Arena

    Background Story
    A long time ago, 3 little villages on the edge of Shiverwood Forest lived in peace.
    But on one day, one of the 3 villages was struck by a sinister force that wiped out the entire population.
    While blaming the other, the government saw no other solution than to abandon the 2 remaining villages, in the hope they might slaughter each other.

    40 Years of fighting passed, and the villagers ran thin in numbers.
    Their only solution was to call for mercenaries to aid them.

    No one knows how many heroes fought and died in the Shiverwood Forest, but everyone knows that the villages of Shiverwood hunger for more.

    Objectives
    In The Renegades of Shiverwood, your main objective is to defeat the opposing team.
    This can be done in several ways, from killing each other off until the last hero stands to killing a statue in the middle of your opposing team's village.

    Features
    On first final version:
    - 6 Heroes
    All with different abilities that range from summoning units to tearing waves of enemies apart.

    - Approximately 30 Items
    All are very expensive, but change the game dramatically!

    - No Levels
    Gain all your abilities at level 1, creep just for gold!

    - Save/Load System
    Save your gold, gear and hero for future matches!

    - 4 Bosses
    Each with their own strength and weaknesses and with their own Unique Item!

    - 10 Quests
    Ranging from finding needles in haystacks to murdering certain creatures, gain your experience at a faster rate!

    - 6 Game Modes
    Either play a normal style arena with kill limit, be the last hero standing, defend a statue or kill the opposing team's king!
     
    Last edited: Mar 11, 2010
  2. demonhunter50

    demonhunter50

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    What the hell?Don't ya think you want too much?You come with a thread and you ask for a pro?
     
  3. Raging Ent

    Raging Ent

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    No, you don't have to be van Gogh.
    But if I want a picture of the Lich King and a Naga cut out and placed next to eachother (Just a example), I can do it myself.
     
  4. demonhunter50

    demonhunter50

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    So?What you want exactly?
     
  5. Raging Ent

    Raging Ent

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    What do you mean?
    Just ranting on or..?
     
  6. I-am-murloc

    I-am-murloc

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    Dosnt a custom load screen take up lots of space on your map?
     
  7. Raging Ent

    Raging Ent

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    Not that much.
    Let me have a quick look at how 'big' the filesize is now. . . 236KB.
    That's nothing!
     
  8. Riptokus

    Riptokus

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    Worry about filesize now and you won't have to worry about it when the decision to cut bloats out is painful.

    Just a thought. Does your custom loading screen justify the extra size? Be sure it does. I'll be watching for your first beta release.
     
  9. Raging Ent

    Raging Ent

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    It'll be fine really.
    And no I won't call it 'tros' (to reply on the other thread).
    It's a Dutch TV Channel we should not refer to.

    Anyway, thanks for the comments.
    And yeah let's leave the past behind haha.

    On a final note, there is no 'us'. Just me!
     
  10. Raging Ent

    Raging Ent

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    EDIT/BUMP!

    New screenshot
     
  11. GhostThruster

    GhostThruster

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    Ignore the demon hunter. The purpose of a friggin' map dev. thread is to show WIPs off and recruit members, as well as asking requests! Sounds cool. You might want to post your art request in the request section. Good luck.
     
  12. Raging Ent

    Raging Ent

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    Here's some nice juicy information for you guys!

    -------------------------------------
    Heroes

    Warmaster (Strength)
    Paladin (Strength)
    Royal Knight (Strength)

    Bowhunter (Agility)
    Warden (Agility)
    Marksman (Agility)

    Spirit Walker (Intelligence)
    Ice Mage (Intelligence)
    Disciple of the Wind (Intelligence)
     
  13. Herian

    Herian

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    Hmm, hi naro.
    1) Can I help you with testing if you need ?
    2) Would rather prefer more information about those heroes. Like, their role, etc.
     
  14. Raging Ent

    Raging Ent

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    Yup, eventhough the heroes changed alot but I'm too busy working on a better terrain and heroes to update this thread hehe.

    Anyway, you can help me test. PM Me or add me at DontFakeTheX@live.com
     
  15. Raging Ent

    Raging Ent

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    Idea has been updated!