- Joined
- Nov 11, 2004
- Messages
- 1,986
Hi everyone, Today I was trying to animate a cape for a wc3 model I'm working on, but the problem is that I don't know how Reactor-cloth works in max 5. In max 6-up The Reactor-cloth modifier allowed me to attach selected vertexes to a mesh, and/or a rigid model. But in max 5 it uses a gizmo, and it looks very different to what I know in character physics rigging. I know most not even know what I'm talking about, but if someone has ever animated using reactor in max 5, help would be appreciated.
I'm talking of the cloth modifier used with reactor, not the one that comes with max 8-up, called simply Cloth.
I'm talking of the cloth modifier used with reactor, not the one that comes with max 8-up, called simply Cloth.