- Joined
- Jul 1, 2008
- Messages
- 453
So I've finally decided to really start learning as much as I can about the Sc2 Editor and I want to start by making a practice map. I've decided to start some-what big (maybe too big) with a DOTA style map. So far I've create a complicated (at least to me) system of spawning marines on two sides and having them run down three different lanes.
Because I want it to seem more realistic I used 3 different regions for the outside lanes and one region for the center lane. I've also made it so once one marine dies, another unit is instantly created back at its respected base and sent down a random lane.
I don't know if it's just my computer, but it seems to lag pretty bad and I'm thinking it has to do with my horrible trigger set-up. If anyone could take a look at my map and give me some advice I'd greatly appreciate it!
cheers! =)
Because I want it to seem more realistic I used 3 different regions for the outside lanes and one region for the center lane. I've also made it so once one marine dies, another unit is instantly created back at its respected base and sent down a random lane.
I don't know if it's just my computer, but it seems to lag pretty bad and I'm thinking it has to do with my horrible trigger set-up. If anyone could take a look at my map and give me some advice I'd greatly appreciate it!
cheers! =)