- Joined
- Mar 23, 2010
- Messages
- 46
I've got a traceline shooter and it's almost complete, but I am faced with a few problems...
1. Can I create an anti spawn region inside a spawning region?
2. Is there a way to spawn the unit in multiple different regions? (When my marine dies I want the system to pick a random region, not a random point in in one region...
Here is my current respawn trigger BTW:
That's it for now, I may come across more problems as I test it so keep looking at the post. Thank you in advance for politely answering!
1. Can I create an anti spawn region inside a spawning region?
2. Is there a way to spawn the unit in multiple different regions? (When my marine dies I want the system to pick a random region, not a random point in in one region...
Here is my current respawn trigger BTW:
-
Events
- Unit - PlayerUnit[0] dies
- Local Variables
- Conditions
-
Actions
- General - Wait 3.0 Real Time seconds
- Unit - Create 1 Marine for player 1 at (Random point in map) facing (Center of map offset by (0.0, 0.0)) (No Options)
- Variable - Set PlayerUnit[0] = (Last created unit)
- UI - Set boss bar 1 boss to PlayerUnit[0] (Do refresh the boss bar)
That's it for now, I may come across more problems as I test it so keep looking at the post. Thank you in advance for politely answering!