Im attempting to create a simple map to get used to the new more advanced Starcraft 2 editor. The map is a survival map and in the center zerglings will spawn every 10 seconds and "should hunt down" the marines on the map.
I have two triggers, one to start the spawn trigger so laggers are not eaten:
-Events- Elapsed game time is 15 Seconds -> -Action- Turn ZergSpawn On
My second trigger the spawning trigger looks like this:
-Events- Every 10 seconds of game time -> -Action- Create 1 Zergling for player 10 at Center of Zerg Spawn -> AI Suicide all player 10 units
The units spawn correctly, but they do not procede to attack the marine I placed on the map under my control. Any ideas?
I have two triggers, one to start the spawn trigger so laggers are not eaten:
-Events- Elapsed game time is 15 Seconds -> -Action- Turn ZergSpawn On
My second trigger the spawning trigger looks like this:
-Events- Every 10 seconds of game time -> -Action- Create 1 Zergling for player 10 at Center of Zerg Spawn -> AI Suicide all player 10 units
The units spawn correctly, but they do not procede to attack the marine I placed on the map under my control. Any ideas?