- Joined
- Nov 21, 2012
- Messages
- 835
What is wrong with this event
[Solved] - Desync & Weird unit behaviour
[code=jass] - too many "Enters Region" events?
it may (or may not) be related to event feature
this trigger freezes game (task manager to close is required):
call TriggerRegisterEnterRectSimple( gg_trg_t1, GetPlayableMapRect() ). Personaly I have not experienced problems but recently two users reported strange units behavior[Solved] - Desync & Weird unit behaviour
[code=jass] - too many "Enters Region" events?
it may (or may not) be related to event feature
this trigger freezes game (task manager to close is required):
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enters
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Events
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Unit - A unit enters (Playable map area)
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Unit - Create 1 Footman for Player 1 (Red) at (Random point in (Playable map area)) facing Default building facing degrees
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Trigger - Turn on (This trigger)
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enters1
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Events
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Unit - A unit enters (Playable map area)
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Unit - Create 1 Footman for Player 1 (Red) at (Random point in (Playable map area)) facing Default building facing degrees
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Countdown Timer - Start timerT1 as a One-shot timer that will expire in 0.00 seconds
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timer
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Events
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Time - timerT1 expires
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Conditions
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Actions
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Trigger - Turn on enters1 <gen>
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