- Joined
- Sep 24, 2006
- Messages
- 4,981
I have a bit of a problem,
I want to make a system which will revive the player af he dies, so he will have like 3 lives and every time he dies 1 live will go off his total amount of lives.
I know how to make such a thing.
But now there's a problem, to make this i need a variable to equal to a unit. The only problem is that the trigger
''Unit - A unit comes within (range) of (unit)''
does not allow variables to be put into the unit part.
And i require this to make the power ups work!
(You know those power ups, when you get near them they dissapear and you receive a bonus)
Is there any other way to make those power ups? Or anything.
I want to make a system which will revive the player af he dies, so he will have like 3 lives and every time he dies 1 live will go off his total amount of lives.
I know how to make such a thing.
But now there's a problem, to make this i need a variable to equal to a unit. The only problem is that the trigger
''Unit - A unit comes within (range) of (unit)''
does not allow variables to be put into the unit part.
And i require this to make the power ups work!
(You know those power ups, when you get near them they dissapear and you receive a bonus)
Is there any other way to make those power ups? Or anything.