Greetings,
The ability im trying to make is a trample ability that passively grants increasing evasion per level. I based the Ability off "Channel" here is the tooltip:
"Shelob is the quickest spider on Middle Earth, passively grants her a chance to avoid an attack. Can be activated to gain the ability to move through units. |nLasts5 seconds. |n|n|cffffcc00Level 1|r - 10% chance to evade an attack. |n|cffffcc00Level 2|r - 20% chance to evade an attack. |n|cffffcc00Level 3|r - 30% chance to evade an attack. |n|cffffcc00Level 4|r - 40% chance to evade an attack."
I have the trigger for the trample (i think) but im wondering how i can trigger in the evasion as they add a attribute point to "Spider Dexterity" get it to increase?
P.S. Here is the trample trigger.
The ability im trying to make is a trample ability that passively grants increasing evasion per level. I based the Ability off "Channel" here is the tooltip:
"Shelob is the quickest spider on Middle Earth, passively grants her a chance to avoid an attack. Can be activated to gain the ability to move through units. |nLasts5 seconds. |n|n|cffffcc00Level 1|r - 10% chance to evade an attack. |n|cffffcc00Level 2|r - 20% chance to evade an attack. |n|cffffcc00Level 3|r - 30% chance to evade an attack. |n|cffffcc00Level 4|r - 40% chance to evade an attack."
I have the trigger for the trample (i think) but im wondering how i can trigger in the evasion as they add a attribute point to "Spider Dexterity" get it to increase?
P.S. Here is the trample trigger.
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SpiderDex
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Spider Dexterity
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Actions
- Set SpDexCast = (Triggering unit)
- Unit - Turn collision for SpDexCast Off
- Unit - Add Immolation/Trample (Theoden) to SpDexCast
- Countdown Timer - Start Spdex as a One-shot timer that will expire in 5.00 seconds
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Events
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SpDex1
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Events
- Time - Spdex expires
- Conditions
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Actions
- Unit - Remove Immolation/Trample (Theoden) from SpDexCast
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Events