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Trigger request

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Apr 7, 2010
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i need a test map of a advanced select kill limit to win

details :

KILLS = GROUP KILLS

the first dialog
TITLE : GAME OPTIONS
2 buttons
-Set Kill limit to : XX ( this would change to the selected kill limit in dialog 2)
-Done ( if kill limit is not set to anything, then set to default if clicked)

the second dialog (if Set Kill limit to : XX is clicked in the first dialog)
TITLE : Set Kill limit to : XX <- (if default is click, then the word default would be put here instead of XX, if custom, the number typed.)
3 buttons.
-Default ( default x number of players )
-Custom ( lets the player type a number, min 1 & max 999)
-Done (return to dialog 1)

a VISIBLE 60 sec timer. if player red hasn't picked a mode when the timer expires, then kill limit is set automatically to default

A MULTIBOARD
-Kills : XX to Win <- (XX = the chosen kill limit, if default, put the calculated number instead of the word default)

this is the type of dialog i want to have. <millzys Advanced Dialogs 1.1b>
(Just like the picture, instead of hero selection, difficulty and Experience rate. i just want to have a kill limit)
 
Well I finished most of it, got kinda confused with your instructions so I'll just leave it here for someone else to finish.
 

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yea sorry, its kinda hard to explain.

but anyways, if you're going to continue or other people will, this are some of the problems and parts that are missing

-the timer should start once the game starts. (the timer in the testmap only works once a dialog has been click)
-the second dialog is missing (which should consist of 3 buttons : default,custom,done)
-at the start of the game, there is a message that says "The number you enter is too low." inputing a number should only work once the "custom" button in the second dialog has been click.
-the multiboard doesnt work. (the multiboard should appear once the "done" button is click)

and thanks for your hard work. +rep
 
yea sorry, its kinda hard to explain.

but anyways, if you're going to continue or other people will, this are some of the problems and parts that are missing

-the timer should start once the game starts. (the timer in the testmap only works once a dialog has been click)
-the second dialog is missing (which should consist of 3 buttons : default,custom,done)
-at the start of the game, there is a message that says "The number you enter is too low." inputing a number should only work once the "custom" button in the second dialog has been click.
-the multiboard doesnt work. (the multiboard should appear once the "done" button is click)

and thanks for your hard work. +rep

-Not sure about the timer...
-The second dialogue is there, but for some reason (not sure because I'm a bit tired) its not showing up when it should.
-Thats for a later trigger, but the way I did it (again tired...) it shows up at the start.
-I don't think I finished triggering the multiboard because there were a few conditions and things that had to be triggered in.
 
I'll work on it...

7:22pm: Complete. +rep if it's satisfactory.

-While the dialog options are being displayed, the timer will not run. Therefore, I changed the setup, starting the timer at map initialization, and requiring player 1 to type -settings within the timer limit in order to choose a mode other than the default setting, which will be set to the number of players in the game.

https://www.hiveworkshop.com/forums/pastebin.php?id=biby28
 
Last edited:
tons of problem.

-clicking done in the first dialog then typing -settings again would double the buttons in the first dialog.

-clicking default in the second dialog then typing -settings again would double the buttons in the second dialog.

-clicking default does not set the kill limit.

-i think it would be better to set the dialog at the start of the game, instead of typing -settings.

-timer expires, doesn't set the kill to default.

-actually i requested this one as part of the dialog.
-->Set kill limit : XX (add the : XX)
-->when set to default (change the Set kill limit : XX to "Set kill limit : Default")
-->when set to custom (change the Set kill limit : XX to "Set Kill limit : 999") if 999 was typed
-->then closing the dialog should only available when the player selected a kill limit by clicking done
 
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