Kind of new at triggers, bear with me
I would like for a unit, for example, a human footman -- to say something when he kills an orc peon.
I see in the event list "Unit dies" -- and although I figured out how to play a sound whenever an orc peon dies, that's not exactly what I'm going for because then the sound will play anytime the orc peon dies -- not just when a human footman kills him.
Any ideas on how I can accomplish this?
I would like for a unit, for example, a human footman -- to say something when he kills an orc peon.
I see in the event list "Unit dies" -- and although I figured out how to play a sound whenever an orc peon dies, that's not exactly what I'm going for because then the sound will play anytime the orc peon dies -- not just when a human footman kills him.
Any ideas on how I can accomplish this?