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Trigger Question -- Upon unit1 Killing unit2, play this sound

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Jun 1, 2014
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Kind of new at triggers, bear with me

I would like for a unit, for example, a human footman -- to say something when he kills an orc peon.

I see in the event list "Unit dies" -- and although I figured out how to play a sound whenever an orc peon dies, that's not exactly what I'm going for because then the sound will play anytime the orc peon dies -- not just when a human footman kills him.

Any ideas on how I can accomplish this?
 
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