i got that idea to guided missile
--
a unit starts a CAST
conditon : ability = MISSILE
create 1 MISSILE_UNIT (a meele unit like peon) for neutral player
order unit to attack a random unit (only units from TEAM1) in range of (MISSILE_UNIT) 900
wait 8 seconds
remove MISSILE_UNIT from game
--
but how make it that the MISSILE_UNIT is waiting until it attacks an the trigger go on.
i want to create a unit which is only waiting for units of TEAM1 and it should try to attack them only for 6 or 8 seconds.
thx for help.
--
a unit starts a CAST
conditon : ability = MISSILE
create 1 MISSILE_UNIT (a meele unit like peon) for neutral player
order unit to attack a random unit (only units from TEAM1) in range of (MISSILE_UNIT) 900
wait 8 seconds
remove MISSILE_UNIT from game
--
but how make it that the MISSILE_UNIT is waiting until it attacks an the trigger go on.
i want to create a unit which is only waiting for units of TEAM1 and it should try to attack them only for 6 or 8 seconds.
thx for help.