Hi
This Is my trigger..
if UNIT1 have called to casting unit,casting unit can't move
(so my trigger for "Order UNIT1 to load Casting unit can work")
then if Player 4 exit UNIT1,UNIT1 will be move to "Center of Player 4"
can someone help me fix this trigger?
thanks
This Is my trigger..
-
Player 4 Call MAU
-
Events
- Unit - A unit owned by Player 4 (Purple) Begins casting an ability
-
Conditions
- (Ability being cast) Equal to Raider Unit
-
Actions
- Unit - Unpause UNIT1
- Unit - Make UNIT1 Vulnerable
- Unit - Move UNIT1 instantly to (Position of (Casting unit))
- Wait 1.00 seconds
- Unit - Order UNIT1 to Load (Casting unit)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Casting unit) is loaded into (Ordered unit)) Not equal to True
-
Then - Actions
- Unit - Move (Ordered unit) instantly to (Center of Player 4 <gen>)
-
Else - Actions
- Do nothing
-
If - Conditions
-
Events
if UNIT1 have called to casting unit,casting unit can't move
(so my trigger for "Order UNIT1 to load Casting unit can work")
then if Player 4 exit UNIT1,UNIT1 will be move to "Center of Player 4"
can someone help me fix this trigger?
thanks
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