Hi
This Is my trigger..
if UNIT1 have called to casting unit,casting unit can't move
(so my trigger for "Order UNIT1 to load Casting unit can work")
then if Player 4 exit UNIT1,UNIT1 will be move to "Center of Player 4"
can someone help me fix this trigger?
thanks
This Is my trigger..
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Player 4 Call MAU
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Events
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Unit - A unit owned by Player 4 (Purple) Begins casting an ability
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Conditions
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(Ability being cast) Equal to Raider Unit
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Actions
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Unit - Unpause UNIT1
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Unit - Make UNIT1 Vulnerable
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Unit - Move UNIT1 instantly to (Position of (Casting unit))
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Wait 1.00 seconds
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Unit - Order UNIT1 to Load (Casting unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Casting unit) is loaded into (Ordered unit)) Not equal to True
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Then - Actions
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Unit - Move (Ordered unit) instantly to (Center of Player 4 <gen>)
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Else - Actions
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Do nothing
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if UNIT1 have called to casting unit,casting unit can't move
(so my trigger for "Order UNIT1 to load Casting unit can work")
then if Player 4 exit UNIT1,UNIT1 will be move to "Center of Player 4"
can someone help me fix this trigger?
thanks
Last edited by a moderator:




