- Joined
- Aug 12, 2007
- Messages
- 133
-
itemoftype
-
Events
-
Unit - A unit Acquires an item
-
-
Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Item-class of (Item being manipulated)) Equal to Permanent
-
(Item-class of (Item being manipulated)) Equal to Charged
-
-
Then - Actions
-
For each (Integer inv) from 1 to 6, do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Item-class of (Item carried by (Hero manipulating item) in slot inv)) Equal to (Item-class of (Item being manipulated))
-
-
Then - Actions
-
Set itemint = (itemint + 1)
-
-
Else - Actions
-
Do nothing
-
-
-
-
-
-
Else - Actions
-
For each (Integer inv) from 1 to 6, do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Item-type of (Item carried by (Hero manipulating item) in slot inv)) Equal to (Item-type of (Item being manipulated))
-
-
Then - Actions
-
Set itemint = (itemint + 1)
-
-
Else - Actions
-
Do nothing
-
-
-
-
-
-
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
itemint Greater than 1
-
-
Then - Actions
-
Hero - Drop (Item being manipulated) from (Hero manipulating item)
-
Game - Display to (All players) the text: You cannot carry tw...
-
-
Else - Actions
-
Do nothing
-
-
-
Set itemint = 0
-
-
What is the problem?