Hi hive, in my map i added a Item drop system based on the level of the item:
Level: Item
1: first weapon
2: Shield or Arrow
3: Helmet
4: Armor
5: Accessory 1
5: Accessory 2
And i added the action of move the item to a corresponding slot
Slot: Item
1: first weapon
2: Shield or Arrow
3: Helmet
4: Armor
5: Accessory 1
6: Accessory 2
Now i want to add a doble hand item, but i dont know how do it.
I need the hero acquire somethings item and cant get another item like a Shield, only the both hands weapon, keeping the slot 2 empty or with a dummy item, how i can do that?
Traslate:
Acontecimientos= Events
Condiciones= Conditions
Acciones= Actions
Unidad= Unit
here is the system
Level: Item
1: first weapon
2: Shield or Arrow
3: Helmet
4: Armor
5: Accessory 1
5: Accessory 2
And i added the action of move the item to a corresponding slot
Slot: Item
1: first weapon
2: Shield or Arrow
3: Helmet
4: Armor
5: Accessory 1
6: Accessory 2
Now i want to add a doble hand item, but i dont know how do it.
I need the hero acquire somethings item and cant get another item like a Shield, only the both hands weapon, keeping the slot 2 empty or with a dummy item, how i can do that?
Traslate:
Acontecimientos= Events
Condiciones= Conditions
Acciones= Actions
Unidad= Unit
here is the system
-
Item System
-

Events
-


Unit - A unit Acquire an item
-


Conditions
-



(Unit-type of (Hero manipulating item)) No Equal to |BAG|R
-
-


Action
-



If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-




Yes: Conditions
-





(Item level of (Item being manipulated)) Equal a 1
-
-




Then: Actions
-





Unit - Order (Hero manipulating item) to move (Item being manipulated) to inventory slot 1
-





Set Item = 0
-





For each (Integer Slot_Integer) from 1 to 6, do (Actions)
-






Loop: Actions
-







If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-








Yes: Conditions
-









(Item level of (Item carried by (Hero manipulating item) in slot Slot_Integer)) Equal a 1
-









Then: Actions
-










Set Item = (Item + 1)
-
-
-








Other: Actions
-
-
-
-





If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-






Yes: Conditions
-







Item Greater que 1
-
-
-
-




Then: Actions
-





Hero- Drop (Item being manipulated) from (Hero manipulating item)
-





Game - Display to (All players) for 5.00 seconds the text: Solo puedes equipar...
-





Other:Actions
-
-




Other:Actions
-





If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-






Yes: Conditions
-







(Item level of (Item being manipulated)) Equal a 2
-
-






Then: Actions
-







Unit - Order (Hero manipulating item) to move (Item being manipulated) to inventory slot 2
-







Set Item = 0
-







For each (Integer Slot_Integer) from 1 to 6, do (Actions)
-








Loop: Actions
-









If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-










Yes: Conditions
-











(Item level of (Item carried by (Hero manipulating item) in slot Slot_Integer)) Equal a 2
-
-










Then: Actions
-











Set Item = (Item + 1)
-
-










Other:Actions
-
-
-
-







If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-








Yes: Conditions
-









Item Greater que 1
-
-








Then: Actions
-









Hero- Drop (Item being manipulated) from (Hero manipulating item)
-









Game - Display to (All players) for 5.00 seconds the text: Solo puedes equipar...
-
-








Other:Actions
-
-
-






Other:Actions
-







If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-








Yes: Conditions
-









(Item level of (Item being manipulated)) Equal a 3
-
-








Then: Actions
-









Unit - Order (Hero manipulating item) to move (Item being manipulated) to inventory slot 3
-









Set Item = 0
-









For each (Integer Slot_Integer) from 1 to 6, do (Actions)
-










Loop: Actions
-











If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-












Yes: Conditions
-













(Item level of (Item carried by (Hero manipulating item) in slot Slot_Integer)) Equal a 3
-
-












Then: Actions
-













Set Item = (Item + 1)
-
-












Other:Actions
-
-
-
-









If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-










Yes: Conditions
-











Item Greater que 1
-











Then: Actions
-












Hero- Drop (Item being manipulated) from (Hero manipulating item)
-












Game - Display to (All players) for 5.00 seconds the text: Solo puedes tener u...
-
-
-










Other:Actions
-
-
-








Other:Actions
-









If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-










Yes: Conditions
-











(Item level of (Item being manipulated)) Equal a 4
-
-










Then: Actions
-











Unit - Order (Hero manipulating item) to move (Item being manipulated) to inventory slot 4
-











Set Item = 0
-











For each (Integer Slot_Integer) from 1 to 6, do (Actions)
-












Loop: Actions
-













If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-














Yes: Conditions
-















(Item level of (Item carried by (Hero manipulating item) in slot Slot_Integer)) Equal a 4
-
-














Then: Actions
-















Set Item = (Item + 1)
-
-














Other:Actions
-
-
-
-











If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-












Yes: Conditions
-













Item Greater que 1
-













Then: Actions
-














Hero- Drop (Item being manipulated) from (Hero manipulating item)
-














Game - Display to (All players) for 5.00 seconds the text: Solo puedes equipar...
-
-













Other:Actions
-
-
-
-










Other:Actions
-











If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-












Yes: Conditions
-













(Item level of (Item being manipulated)) Equal a 5
-













Then: Actions
-














If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-















Yes: Conditions
-
















((Hero manipulating item) has an item of type (Item-type of (Item carried by (Hero manipulating item) in slot 5))) Equal a True
-
















Then: Actions
-

















Unit - Order (Hero manipulating item) to move (Item being manipulated) to inventory slot 6
-
-
-















Other:Actions
-
















If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-

















Yes: Conditions
-


















((Hero manipulating item) has an item of type (Item-type of (Item carried by (Hero manipulating item) in slot 5))) Equal a False
-


















Then: Actions
-



















Unit - Order (Hero manipulating item) to move (Item being manipulated) to inventory slot 5
-
-


















Other:Actions
-
-
-
-
-














Set Item = 0
-














For each (Integer Slot_Integer) from 1 to 6, do (Actions)
-















Loop: Actions
-
















If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-

















Yes: Conditions
-


















(Item level of (Item carried by (Hero manipulating item) in slot Slot_Integer)) Equal a 5
-


















Then: Actions
-



















Set Item = (Item + 1)
-
-


















Other:Actions
-
-
-
-
-














If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-















Yes: Conditions
-
















Item Greater que 2
-
















Then: Actions
-

















Hero- Drop (Item being manipulated) from (Hero manipulating item)
-

















Game - Display to (All players) for 5.00 seconds the text: Solo puedes equipar...
-
-
















Other: Actions
-
-
-
-
-












Other: Actions
-
-
-
-
-
-
-
-
-
-
-
-
