I have searched the forum for a good 60 minutes now. Didn't find the answers I wanted.
What I want to do is drop the item if the hero is already carrying an item with same custom value.
Now it always drops the item == meaning the hero can never carry an item with custom value of 1.
What I want to do is drop the item if the hero is already carrying an item with same custom value.
Now it always drops the item == meaning the hero can never carry an item with custom value of 1.
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Weapon
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Custom value of (Item being manipulated)) Equal to 1
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Then - Actions
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For each (Integer A) from 1 to 6, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Custom value of (Item being manipulated)) Equal to (Custom value of (Item carried by (Triggering unit) in slot (Integer A)))
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Then - Actions
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Hero - Drop (Item being manipulated) from (Triggering unit).
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Game - Display to (All players) the text: |cffff0000Warning:|...
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Else - Actions
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Else - Actions
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