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Untitled Trigger 005
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Events
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Unit - A unit Acquires an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Claws of Attack +1
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Actions
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For each (Integer A) from 1 to 6, do (If ((Item-type of (Item carried by (Hero manipulating item) in slot (Integer A))) Equal to Claws of Attack +1) then do (Set ItemAmount = (ItemAmount + 1)) else do (Do nothing))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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ItemAmount Equal to 2
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Then - Actions
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Hero - Drop (Item carried by (Hero manipulating item) of type Claws of Attack +1) from (Hero manipulating item)
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Item - Remove (Last dropped item)
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Hero - Drop (Item carried by (Hero manipulating item) of type Claws of Attack +1) from (Hero manipulating item)
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Item - Remove (Last dropped item)
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Hero - Create Claws of Attack +2 and give it to (Hero manipulating item)
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Else - Actions
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Set ItemAmount = 0
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For each (Integer A) from 1 to 6, do (If ((Item-type of (Item carried by (Hero manipulating item) in slot (Integer A))) Equal to Claws of Attack +1) then do (Set ItemAmount = (ItemAmount + 1)) else do (Do nothing))
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