• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Trigger Help

Status
Not open for further replies.
I will try to do it and give it to you.

Cant do it my self. (because of little knowledge of variables)

but u can try

EVENTs
Unit casts ability
CONDITIONs
Ability equals "MANA BURN (level)"
ACTIONs
Damage TARGET (so you set it that mana burn just burns mana and you damage with 1-3 triggers depending on how many levels your ability has)
Then you save the damage done in a variable (variable name= DamageDONE)
You make a random thing if value = 1 then do not heal value =2 then do not heal if value = 3 then heal percent of DamageDONE to casting unit.

Something like that should work but I can't really seem to do anything with integers/variables.

EDIT: Will still try to send you a working version of what you want just reading up on stuff.
 
Last edited:
Status
Not open for further replies.
Back
Top