Trigger Help

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I will try to do it and give it to you.

Cant do it my self. (because of little knowledge of variables)

but u can try

EVENTs
Unit casts ability
CONDITIONs
Ability equals "MANA BURN (level)"
ACTIONs
Damage TARGET (so you set it that mana burn just burns mana and you damage with 1-3 triggers depending on how many levels your ability has)
Then you save the damage done in a variable (variable name= DamageDONE)
You make a random thing if value = 1 then do not heal value =2 then do not heal if value = 3 then heal percent of DamageDONE to casting unit.

Something like that should work but I can't really seem to do anything with integers/variables.

EDIT: Will still try to send you a working version of what you want just reading up on stuff.
 
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