- Joined
- Oct 4, 2009
- Messages
- 83
I have some triggers which mess up if other triggers are running as well. They have nothing in common, except that they both are run from one trigger.
This trigger makes the above triggers fail if it runs.
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MakeMultiboard
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Events
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Conditions
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Actions
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Set Temp_Integer = 0
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For each (Integer A) from 1 to 4, do (Actions)
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Loop - Actions
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Multiboard - Create a multiboard with 2 columns and 7 rows, titled |cffffcc00Game Stat...
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Set GameStats[(Integer A)] = (Last created multiboard)
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Multiboard - Set the width for GameStats[(Integer A)] item in column 1, row 0 to 12.50% of the total screen width
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Multiboard - Set the width for GameStats[(Integer A)] item in column 2, row 0 to 10.00% of the total screen width
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 2 to ReplaceableTextures\CommandButtons\BTNMisc_Coin_01.blp
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 2 to ReplaceableTextures\CommandButtons\BTNMisc_Coin_01.blp
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 3 to ReplaceableTextures\CommandButtons\BTNMisc_Coin_03.blp
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 4 to ReplaceableTextures\CommandButtons\BTNMisc_Coin_05.blp
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 5 to ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 6 to ReplaceableTextures\WorldEditUI\Editor-Ally-NoPriority.blp
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Multiboard - Set the icon for GameStats[(Integer A)] item in column 1, row 7 to ReplaceableTextures\WorldEditUI\Editor-ItemSet.blp
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Multiboard - Set the text for GameStats[(Integer A)] item in column 1, row 2 to Gold
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Multiboard - Set the text for GameStats[(Integer A)] item in column 1, row 3 to Silver
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Multiboard - Set the text for GameStats[(Integer A)] item in column 1, row 4 to Copper
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Multiboard - Set the text for GameStats[(Integer A)] item in column 1, row 5 to Deaths
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Multiboard - Set the text for GameStats[(Integer A)] item in column 1, row 6 to AchievScore
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Multiboard - Set the text for GameStats[(Integer A)] item in column 1, row 7 to AchievPoints
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Multiboard - Set the text for GameStats[(Integer A)] item in column 2, row 1 to (PlayerColor[(Integer A)] + (Name of Player[(Integer A)]))
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Multiboard - Set the display style for GameStats[(Integer A)] item in column 2, row 0 to Show text and Hide icons
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Multiboard - Set the display style for GameStats[(Integer A)] item in column 1, row 1 to Hide text and Hide icons
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Wait 0.10 seconds
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Set Temp_Integer = (Temp_Integer + 1)
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Trigger - Run Show Multiboard <gen> (ignoring conditions)
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JASS:
function Trig_Show_Multiboard_Actions takes nothing returns nothing
if GetLocalPlayer() == Player(udg_Temp_Integer-1) then
call MultiboardDisplayBJ( true, udg_GameStats[(udg_Temp_Integer)] )
endif
endfunction
//===========================================================================
function InitTrig_Show_Multiboard takes nothing returns nothing
set gg_trg_Show_Multiboard = CreateTrigger( )
call TriggerAddAction( gg_trg_Show_Multiboard, function Trig_Show_Multiboard_Actions )
endfunction
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Help
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Events
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Conditions
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Actions
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Quest - Create a Optional quest titled Saving with the description Type |cffffcc00-sav..., using icon path ReplaceableTextures\CommandButtons\BTNIconSave.blp
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Quest - Create a Optional quest titled Loading with the description Typing |cffffcc00- ..., using icon path ReplaceableTextures\CommandButtons\BTNIconSave.blp
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Quest - Create a Optional quest titled Houses with the description Houses are a very i..., using icon path ReplaceableTextures\CommandButtons\BTNFarm.blp
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Quest - Create a Optional quest titled Death with the description Dying results in a ..., using icon path ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp
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Quest - Create a Optional quest titled -----Professions---... with the description Professions are tas..., using icon path ReplaceableTextures\CommandButtons\BTNGatherGold.blp
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Quest - Create a Optional quest titled Fishing with the description Fishing allows you ..., using icon path ReplaceableTextures\CommandButtons\BTNFishing1.blp
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Quest - Create a Optional quest titled Fishing with the description Cooking allows you ..., using icon path ReplaceableTextures\CommandButtons\BTNMonsterLure.blp
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Quest - Create a Optional quest titled Mining with the description Mining allows you t..., using icon path ReplaceableTextures\CommandButtons\BTNGatherGold.blp
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Quest - Create a Optional quest titled Crafting - Soft Ite... with the description Crafting allows you..., using icon path ReplaceableTextures\CommandButtons\BTNHoodOfCunning.blp
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Quest - Create a Optional quest titled Crafting - Metal It... with the description Crafting allows you..., using icon path ReplaceableTextures\CommandButtons\BTNHelmutPurple.blp
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Quest - Create a Optional quest titled Crafting - Wooden I... with the description Crafting allows you..., using icon path ReplaceableTextures\CommandButtons\BTNBundleOfLumber.blp
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