- Joined
- Jun 12, 2007
- Messages
- 1,261
This trigger does not work for me:
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For each (Integer A) from 1 to 8, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Player((Integer A))) slot status) Equal to Is playing
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Then - Actions
- Multiboard - Set the text for GameStats item in column 1, row ((Integer A) + 1) to (PlayerColor[(Integer A)] + (Name of (Player((Integer A)))))
- Multiboard - Set the text for GameStats item in column 2, row ((Integer A) + 1) to (PlayerColor[7] + Alive)
- Multiboard - Set the text for GameStats item in column 4, row ((Integer A) + 1) to (String(PlayerKills[(Player number of (Player((Integer A))))]))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- PlayerRessurectsUnlimited Equal to False
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Then - Actions
- Multiboard - Set the text for GameStats item in column 5, row ((Integer A) + 1) to (String(PlayerRessurects[(Player number of (Player((Integer A))))]))
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Else - Actions
- Multiboard - Set the text for GameStats item in column 5, row (Player number of (Player((Integer A)))) to Unlimited
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If - Conditions
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Else - Actions
- Multiboard - Set the text for GameStats item in column 1, row (Player number of (Player((Integer A)))) to |cff949596N/A
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions