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Tree doodad height setting

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Level 8
Joined
Feb 20, 2007
Messages
338
If this is in the wrong place, please move it.

Trees all have that funky bottom that looks ok from above, but from a lower angle of attack they are floating.

It there a way to select all the trees in a map (only) to lower them or is there a way to set up trees to where when they are placed they are set deeper into the terrain.

I have a few created maps from earlier works that I am trying to salvage, I would hate to try to select one tree at a time to lower it to hide the funky bottom. Any suggestions would be helpful.
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
Can't you set the roll or something? I guess you can always do MadseN's idea. Although if you have more than trees in your map it's going to be a bitch to select them all!
 
Level 8
Joined
Feb 20, 2007
Messages
338
Well then say Good-bye to those maps... Well I might keep the terrains.

I have a bad habit of putting shrubs, bushes, rocks, logs and stuff on forest floors so selecting a few at a time is just not going to work. :cry:
 
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