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Suggestions/Criticisms on my terrain please.

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Level 5
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Jul 2, 2009
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I terrained this in a few minutes. It's supposed to be the starting town for my map.

Suggestions and Criticisms please.

Screenshot 1: A view of the mayor's house and two others.
Screenshot 2: A different angle on the three houses.
Screenshot 3: A view of Lower Cardigan from atop the waterfall.
Screenshot 4: View of the Dargan Fall, named after the founder of Cardigan.
Screenshot 5: View from Upper Cardigan onto Lower Cardigan.
Screenshot 6: View of Lower Cardigan from the Cardigan Forest.
Screenshot 7: An overview of the Cardigan area.
Screenshot 8: The entrance into the Cardigan Forest.
Screenshot 9: View from the Rodan Highway into Cardigan.
Screenshot 10: View of the Cardigan Mine Entrace, a dungeon that players cannot due until later when they return to Cardigan.
Screenshot 11: The beginning of the first floor of the Cardigan General Store.


I might post more in the future.
Update 1: Added Cardigan Mine Entrance
Update 2: Changed trees, added vegetation to waterfall, changed waterfall, added Dungeon Glow to Mine Entrance.
Update 3: Added more buildings on a cliff, the beginnings of a forest, adjusted the variation of a few trees, and ferns/bushes beneath the trees.
Update 4: Added Cardigan Forest
 

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Last edited:
Level 6
Joined
Apr 1, 2010
Messages
190
Hm where to start, first of all you can that it took only a few minutes.
I mean you tried to make it look realistic, but it doesnt...
But also I can see where you are aiming at and what atmosphere you want to create.

My suggestions:
1. More height variation
2. Choose different trees, they look unnatural compared to the rest
3. Trees need also some height variation
4. Definetly work on that waterfalls (try different scaling, low scale for floating water; you could also look here)
5. Make it more vivid and realistic, with shrubs, plants, logs, mushrooms or whatever you like. Add some critters and birds and so on.
6. Also work with the fog found in the We preferences
7. Most important keep up working on it could become quite awesome
 

fladdermasken

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Level 39
Joined
Dec 27, 2006
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3,688
It doesn't look realistic? I was going to tell him those rock formations were supperior. This is a great start. Cover up some of the mountainside with shrubbery and this'll look great for a playable map. I don't think you need to change the trees, just give them a height variation. Excellent tinting of the fog and great choice of tiles. Keep it up.
 
Level 6
Joined
Apr 1, 2010
Messages
190
Sorry that I didn´t mentioned it Fladdermasken is definetly right about the rock formation and the tiles...
 
Level 6
Joined
May 25, 2010
Messages
59
For a few minutes of work thats really great. The rocks are well done, with the waterfall and mines looking great.
Not much wrong, but improvements are always possible. Maybe experiment with lighting by setting time of day to midnight. Add some animated grass (can't remember which one, but I am thinking of one >< ) under the trees along with a few flowers.
 
Level 18
Joined
Feb 2, 2008
Messages
2,131
Your terrain has a good start yet it needs more detail like more units and critters and stuff like that. It also could use a bit more hight variation and to be honest somthings dont look realistic in my opinion yet i could be rong. Besides this i like it yet it needs a little bit more work. Keep it going and +chocolate chip cookie
 
Level 1
Joined
Aug 7, 2010
Messages
6
Its great! But i think theres a lil bit too much vegetation near the waterfall. And make it more foggy near the plunge pool of the waterfall. Otherwise its excellent :D
 
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