- Joined
- Jun 7, 2008
- Messages
- 420
Hi, having a little problem. I'm shrinking everything to 1/4 of its present size to have a bigger map for my rpg. Selection and quality is no problem camera will be just brought lower thats all.
Now, the problem is that the trees are wierd. When I try to export it as a model it just shows a white blob. And there is no field for texture in the unit editor. Is there any workaround for this?
I've removed the pathing texture and anything that could cause problems, its just the way wc3 places buildings and structures that gets me. Theres an invisible grid where no structure can be placed in between, but units can. Therefore while I have sucessfully shrunk all my units, my trees are now the size of 2 battleships...
So if someone can tell me a way to effectively shrink trees will be appreciated. I tried shrinking the undestructable barrens tree and sunken tree and those are good, but I need winter, ashenvale and various other trees as well. They are just props, as it is a battleships naval map land is just for decoration anyway so its allright if they are walkthrough. Because no one will be going on land.
Those can be shrunk and very well too. Only problem is when I try to import the tree models to it, it ends up as one white blob.
Need help please thanks.
Now, the problem is that the trees are wierd. When I try to export it as a model it just shows a white blob. And there is no field for texture in the unit editor. Is there any workaround for this?
I've removed the pathing texture and anything that could cause problems, its just the way wc3 places buildings and structures that gets me. Theres an invisible grid where no structure can be placed in between, but units can. Therefore while I have sucessfully shrunk all my units, my trees are now the size of 2 battleships...
So if someone can tell me a way to effectively shrink trees will be appreciated. I tried shrinking the undestructable barrens tree and sunken tree and those are good, but I need winter, ashenvale and various other trees as well. They are just props, as it is a battleships naval map land is just for decoration anyway so its allright if they are walkthrough. Because no one will be going on land.
Those can be shrunk and very well too. Only problem is when I try to import the tree models to it, it ends up as one white blob.
Need help please thanks.