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Transferring Gameplay Consonants/Game Interface

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Dec 6, 2016
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As the title suggest I was wondering, is it possible to transfer Gameplay Consonants/Game Interface data from one map to another one or to a new map ?

Or do I just have to do it all over again in the new/other map ?
 
Edit: I don't know any World Editor Build in Feature handelling that. But->

Maps are MPQ-Archives.

You need a Programm which can read/Write such an Archive. Here is such a programm: ladiks-mpq-editor
Be aware that this programm is on default "Read-Only Mod", can be changed under "Tools - options".​
Inside the Map the gameplay constants changes are saved inside the File: "war3mapMisc.txt".

Extract that File from the first map and inser it into the second one.
 
Last edited:
Level 2
Joined
Dec 6, 2016
Messages
26
Edit: I don't know any World Editor Build in Feature handelling that. But->

Maps are MPQ-Archives.

You need a Programm which can read/Write such an Archive. Here is such a programm: ladiks-mpq-editor
Be aware that this programm is on default "Read-Only Mod", can be changed under "Tools - options".​
Inside the Map the gameplay constants changes are saved inside the File: "war3mapMisc.txt".

Extract that File from the first map and inser it into the second one.

Thanks for the help it worked.
 
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