- Joined
- Sep 6, 2008
- Messages
- 200
Heavy Towers;
Disease Tower; Deals no damage, but when it attacks, it spawns a diseasecloud which slows enemies move and attackspeed by 15%, and deals X damage a second to units within it.
Anti-Matter Tower; When it attacks, instead of dealing damage, it deals 20% of the targets max health in damage. Deals 0.5% if it is a boss.
Michael Jackson Tower; Hurls a hat at target enemies, dealing large damage. When A unit passes near Michael, there is a 30% chance they will break into dance for 3 seconds.
Speed Towers;
Goo Tower; Attacks with very low damage, but each attack slows enemies by an increasing 1%
Puncture Tower; Attacks damage enemies behind the struck unit.
Disease Tower; Deals no damage, but when it attacks, it spawns a diseasecloud which slows enemies move and attackspeed by 15%, and deals X damage a second to units within it.
Anti-Matter Tower; When it attacks, instead of dealing damage, it deals 20% of the targets max health in damage. Deals 0.5% if it is a boss.
Michael Jackson Tower; Hurls a hat at target enemies, dealing large damage. When A unit passes near Michael, there is a 30% chance they will break into dance for 3 seconds.
Speed Towers;
Goo Tower; Attacks with very low damage, but each attack slows enemies by an increasing 1%
Puncture Tower; Attacks damage enemies behind the struck unit.