- Joined
- Jul 3, 2010
- Messages
- 536
Hey, everyone!
Just wanted to let you guys know that summer break starts on 15 June for me, which means I will continue working on the remaining two chapters of Terror of the Tides! (Finally, duh.)
I have also decided to go through with my plan for Chapter 8. (The Brothers Stromrage) This will include a slight alteration of the original map. You can see it below for yourselves.
The main idea is that Tyrande's portion of the map is greatly expanded (red parallel lines), so that Malfurion's (blue hexagon) and Illidan's base (purple hexagon) is controlled by Player One and Tyrande's base (teal hexagon) as well as a secondary Naga base (gray hexagon) is controlled by Player Two.
Now, Tyrande's portion of the map will mimic Malfurion's in that there is one base they can destroy (teal & blue arrow) to remove some of the pressure on their bases, while there's one they can't reach (teal & blue square), which will keep attacking them no matter what. There will also be one extra Gold Mine guarded by neutral creeps they can easily expand to. (yellow arrows)
This decision was not easy, so here's my justification.
- First of all, if I were to give Malfurion to one player and Illidan to the other, all the items collected by both of you through seven chapters would go to one player. It seems more fair to give Player One's items from Maiev and Malfurion to Player One controlling Malfurion only in this chapter and Player Two's items from Tyrande and Saithis to Player Two controlling Tyrande only in this chapter. I also don't want to give Illidan any items you collected during the Sentinel campaign.
- What makes this map challanging is that you have to watch two bases at once. Also, once Malfurion succeeds in destroying the undead to the south of his base, there's no real challange in defending, which would result in utter boredom for one player.
- This allows me to create the typical two player feel of sharing your tech, upgrades and resources instead of each player minding his own business.
- This is still a Sentinel map, I want you both to control night elf in this last chapter.
- This is a great excuse to let me create a custom naga hero you can use as a secondary hero in this chapter!
Just wanted to let you guys know that summer break starts on 15 June for me, which means I will continue working on the remaining two chapters of Terror of the Tides! (Finally, duh.)
I have also decided to go through with my plan for Chapter 8. (The Brothers Stromrage) This will include a slight alteration of the original map. You can see it below for yourselves.
The main idea is that Tyrande's portion of the map is greatly expanded (red parallel lines), so that Malfurion's (blue hexagon) and Illidan's base (purple hexagon) is controlled by Player One and Tyrande's base (teal hexagon) as well as a secondary Naga base (gray hexagon) is controlled by Player Two.
Now, Tyrande's portion of the map will mimic Malfurion's in that there is one base they can destroy (teal & blue arrow) to remove some of the pressure on their bases, while there's one they can't reach (teal & blue square), which will keep attacking them no matter what. There will also be one extra Gold Mine guarded by neutral creeps they can easily expand to. (yellow arrows)
This decision was not easy, so here's my justification.
- First of all, if I were to give Malfurion to one player and Illidan to the other, all the items collected by both of you through seven chapters would go to one player. It seems more fair to give Player One's items from Maiev and Malfurion to Player One controlling Malfurion only in this chapter and Player Two's items from Tyrande and Saithis to Player Two controlling Tyrande only in this chapter. I also don't want to give Illidan any items you collected during the Sentinel campaign.
- What makes this map challanging is that you have to watch two bases at once. Also, once Malfurion succeeds in destroying the undead to the south of his base, there's no real challange in defending, which would result in utter boredom for one player.
- This allows me to create the typical two player feel of sharing your tech, upgrades and resources instead of each player minding his own business.
- This is still a Sentinel map, I want you both to control night elf in this last chapter.
- This is a great excuse to let me create a custom naga hero you can use as a secondary hero in this chapter!