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- Jul 3, 2010
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This thread is the place to discuss ideas and plans that are somehow related to the Night Elf Expansion Campaign: Terror of the Tides.
I will try to convert this campaign to two player on my own, because a few people have specifically asked me to do this and The_Spoon has decided he would not take this project further than Eternity's End. Please note that I still haven't fully made up my mind and this decision will only be final if I manage to complete the first three or four maps without taking an unnecessarily long time to do so.
I wish to uphold the high standard set up by the two currently finished two player campaigns made by The_Spoon and so I will include all of the systems and features that are present there:
I will try to convert this campaign to two player on my own, because a few people have specifically asked me to do this and The_Spoon has decided he would not take this project further than Eternity's End. Please note that I still haven't fully made up my mind and this decision will only be final if I manage to complete the first three or four maps without taking an unnecessarily long time to do so.
I wish to uphold the high standard set up by the two currently finished two player campaigns made by The_Spoon and so I will include all of the systems and features that are present there:
- An extra custom hero for maps where there is only one hero or where there are three heroes at once. (Chapters 1-5)
- Shared techtree [DONE], research systems. [DONE]
- Exchange [WORKING ON IT...] and tribute system. [DONE]
- Rescaled upkeep levels.
- Reduced gathering.
- Code system.
- Here are the currently planned abilities of the new custom hero. I am in need of two more abilites, one to replace Shadow Strike and one to replace Vengeance.
- I wish to reintroduce Tomes, but as shared items. I will tell you how this would work. Throughout the campaign, tomes you collect would add up into a counter. All heroes currently controlled by you gain the total of attributes you have collected. So, even though you only get Malfurion and Tyrande on the fifth map, if you have collected four strength and two agility tomes on the previous four maps, both new heroes will start with four extra strength and two extra agility. Similarly, Illidan, who you can only control on the eighth map, will gain all the attributes you have collected by then. This would make tomes more useful, but it wouldn't enlarge the code unnecessarily.
- Chapter One = Maiev + Warden
Chapter Two = Maiev + Warden
Chapter Three = Maiev + Warden
Chapter Four = Maiev + Warden
Chapter Five = Maiev and Malfurion + Warden and Tyrande
Chapter Six = Maiev + Tyrande (Plus, you get Warden's items.)
Chapter Seven = Maiev + Malfurion (Plus, you get Tyrande's items.)
Chapter Eight = Illidan + Malfurion
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