- Joined
- Jul 3, 2010
- Messages
- 536
So, if someone took the time to read the "other useful information" thread, you have seen that the eighth map, the Brothers Stormrage had an undecided remark about its hero distribution.
This map is played as both Malfurion's Force and Illidan's Naga.
The main dilemma here is:
However, there's also Tyrande on this map. She defends a small night elf base against waves of undead. And this gave me an idea...
Malfurion is more a liability than an asset this time, because you need to keep his base alive, but he can't do anything to make it easier for Illidan to take out the undead base. Now, this changes to one player having to keep Malfurion's base alive and another player having to keep Tyrande's base alive.
However, all the systems you are familiar with from the campaign would now become active for both Malfurion and Tyrande: You could help Tryande survive by sending her gold or researching important upgrades and vice versa.
On the other hand, to balance the players, both players would also be granted a Naga base. Just like in the original mission, this Naga base would be completely independent of the night elf base and would have its own food limit and upkeep levels.
Originally, Tyrande uses "elite" versions of basic night elf units in this mission. If this idea is added, that would of course be removed.
Additionally, if you desire, I could add an option to this one map that makes it four player.
This map is played as both Malfurion's Force and Illidan's Naga.
The main dilemma here is:
- The two players can't be Malfurion and Illidan, respectively, because of item issues. Illidan carries his items to Chapter Five and then Six of the Blood Elf campaign, therefore, I cannot give him the second player's inventory. Why so? Because, among others, I cannot allow you to take a Shadow Orb +10 and all the tomes you gathered in this campaign with you to the Blood Elf campaign.
- Maiev is gone and so I really can't add Saithis. She is loyal to the Watchers, not the Sentinels or the Druids. So, there's Magroth the Defender, but saving him is optional. If you haven't saved him in the previous map, it's awkward for him to show up.
However, there's also Tyrande on this map. She defends a small night elf base against waves of undead. And this gave me an idea...
Chapter | Player One - First Hero | Player One - Second Hero | Player Two - First Hero | Player Two - Second Hero |
(8) The Brothers Stromrage | Malfurion | Illidan | Tyrande | Random Naga Hero |
Malfurion is more a liability than an asset this time, because you need to keep his base alive, but he can't do anything to make it easier for Illidan to take out the undead base. Now, this changes to one player having to keep Malfurion's base alive and another player having to keep Tyrande's base alive.
However, all the systems you are familiar with from the campaign would now become active for both Malfurion and Tyrande: You could help Tryande survive by sending her gold or researching important upgrades and vice versa.
On the other hand, to balance the players, both players would also be granted a Naga base. Just like in the original mission, this Naga base would be completely independent of the night elf base and would have its own food limit and upkeep levels.
Originally, Tyrande uses "elite" versions of basic night elf units in this mission. If this idea is added, that would of course be removed.
Additionally, if you desire, I could add an option to this one map that makes it four player.