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Torment Arena v1.8

Submitted by Conlan
This bundle is marked as approved. It works and satisfies the submission rules.
8 souls of Magtheridon's slaves, each embody one of the 27 legendary champions and face each other in eternal combat. Yet they never die as a punishment due to resurrection powers of Torment Arena. In the end, they must face Magtheridon himself to end this suffering.

---The map is protected.

Torment Arena is a pure-action deathmatch/team deathmatch style custom mod for 8 players. Featuring:

-27 each unique heroes, with their own skill combos, styles and many trigger based abilities.
-More than 100 hero skills and alot more unit skills.
-Balanced items, artifacts with an initial item cooldown system
-Many game mods and gameplay options
-30 Creep waves and 5 Bosses
-Unique Score system with an optional Score balance-system
-A Kill Spree system with custom sounds
-Balanced power-up spawns depending on # of Players
-Many ingame commands
-Capturable Towers and a Fountain
-15 unique game Events
-Computer AI support (3 difficulities)
-Tons of memory leaks
-Very nice custom models (made by others)
-Many, many more...

Enjoy

IMPORTANT NOTE FOR 1.8 : This version was actually completed long time ago, with the exception of a few issues. I wanted this to be perfect and was unable to fix those few issues, thus resulting me stopped mapmaking (also because of the unfixable problems in Unholy Invasion 1.2) and didnt release this version since its not perfect. However, many people asked for it for sometime, and then i decided to release this, but please consider it as a BETA and remind me things that malfunction or balance issues (expect BALANCe problems and i'm sorry for that). You may experience fatal errors and i'm aware that new Berserker Rage spell does not function when used by AI. So anyway, please keep in mind this version is not perfect so keep me informed about your gameplay experiences and ill fix it.

v1.7 - v1.8 changelog:
------------------------
-Added a new hero; Death Knight.
-Improved hero selection area. Hero infos are now shown by selecting heroes.
-Modified Arena cliff levels for better sight range.
-Added hero glow to all heroes and bosses.
-Overall text color improvements.
-New models for Berserker, Blade Dancer, Druid, Lightning Mage and Ranger. New skin for Crypt Lord.
-New icons for Anti-Magic Shell, Bolt of Chaos, Holy Avenger, Holy Smite, Knockback and Paralyze.
-New effect for Anti-Magic Shell.
-New Incinerate projectile.
-Added a new store area to the south.
-Berserker; reworked Frenzy.
-Crypt Lord; Impale now has a chance to unearth a corpse.
-Dark Elf; replaced Cunning with a new skill; Adrenaline Rush. Reworked Energy Steal.
-Dragon Knight; replaced Dragon Strike with a new skill; Essence of Fire.
-Druid; remade Entangling Roots. Reworked Shapeshift.
-Fire Mage; replaced Flame Strike with a new skill; Inferno.
-Fire Mage; replaced Fire Serpent with a new skill; Fireblast.
-Frost Mage; remade Frost Mastery.
-Ice Horror; remade Frozen Terror.
-Lightning Mage; replaced Lightning Speed with a new skill; Force of Lightning.
-Mage Hunter; replaced Silence with a new skill; Etheral Shield. Reworked Magic Resistance and Soul Burn.
-Morphed Demon; reworked Bolt of Chaos.
-Planetar is no longer an anti-undead hero. All skills reworked.
-Spectral Assassin is no longer an anti-living hero. All skills reworked.
-Storm Lancer; replaced Storm Call with a new skill; Storm Charge. Reworked Vorpal Lance.
-Summoner; replaced Enchant with a new skill; Arcane Aura. Summoner can now only have one Fire Golem at the same time.
-Vengeful Knight; reworked Paralyze.
-Warchief; replaced Pulverize with a new skill; Battle Rage. Reworked Knockback.
-Reworked Scepter of Healing and Tome of Chaos. They are now Intelligence based.
-Added a light effect for Planetar and a special effect for his Holy Aura.
-Bolt of Chaos, Enraged Strike, Soul Burn and Tome of Chaos now shows dealt/bonus dealt damage.
-Treasures in Treasure Hunt Event now shows gained Score when picked up.
-Phantom Cloak can now be used by Dark Elf, Titan's Cleaver can now be used by Dragon Knight.
-Titan's Cleaver can no longer be used by Vengeful Knight.
-Anti-Magic Lance and Venom Blades can no longer be used by Half-Dragon.
-Items can now only be changed in a 90 second period after hero selection and each defeated Boss.
-Improved Magic Pouch.
-Remade all item triggers.
-Balance fixes.
-Lots of bug fixes.

Keywords:
arena, hero, hero arena, torment arena, torment, survival, offense
Contents

Torment Arena v1.8 (Map)

Reviews
Moderator
12:44, 26th Aug 2008 Septimus: Delete a approve resources and re-upload is consider as rules violation of hiveworkshop. Do it again and more serious punishment would be ment at you. -Neg rep you and re-paste all review by MasterHaosis....
  1. Raziel_br

    Raziel_br

    Joined:
    Oct 13, 2008
    Messages:
    554
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    0
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    How I make to active?
    because I play and: nothing
     
  2. Conlan

    Conlan

    Joined:
    Feb 18, 2008
    Messages:
    266
    Resources:
    4
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    4
    Resources:
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    Turn unused slots to Computer.

    Edit:1.7 is out. Sorry I wasn't able to finish new hero.
     
    Last edited: Feb 4, 2009
  3. Blaxor

    Blaxor

    Joined:
    Sep 6, 2008
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    411
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    Love this map!!! :grin: 5/5 +rep :thumbs_up: I would like to see more heroes + items :cute:
     
  4. FrozenFenrir

    FrozenFenrir

    Joined:
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    i played this map sometimes and its pretty nice !
    it only has one big problem: if 1 player leaves in a team match the whole game is probably ruined.
    please make it like leavers will be replaced by AI so that team has a chance to win...
     
  5. Blaxor

    Blaxor

    Joined:
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    I have some suggestions on nerfing and buffing.
    First of all Templar of Elune (at least I think it was named that) is really weak, it has no survivability, the less damage debuff that also disables range attacks is useless since it has no duration at all, the stab spell is only usable against slow enemies (aka tanks with really much hp), the templar blade spell was the best spell in my opinion since it did something, the ultimate was kinda lame low amount of +agi compared to what you could get in str with the berserkers ultimate (40% chance to get +1 str permanetly when killing another hero + mega bonus to attack AND movement speed!) when I'm still on the berserker I should say it's pretty overpowered with it's ulti, critical hit that has a 15% chance to do 4x normal attack damage, strenghten that gave a pretty big hp bonus + and a small bonus damage, lastly we have the -damage debuff that is aoe (note that the templars debuff is not aoe)
    We have now come to the Necroknight another really strong hero, first of all summon skeletons that can be used with deathpact and as blockers to surround enemies, the DoT that creates skeletons if unit dies with the DoT buff on, an attack that does pretty much damage + extra damage if the target unit has the DoT on it (extra damage based on str and int) and the ultimate that gives permanent bonus str and int, all in all an overpowered hero.
    Note that these are the heroes I have found to be unbalanced compared to other heroes I have tried.
    Still this map is really great and I would like to see this as balanced as possible since I really love this map
     
  6. Conlan

    Conlan

    Joined:
    Feb 18, 2008
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    thank you blaxor. If I have time, I'll work on a balance update.

    Edit: 1.7b is coming soon, including a new hero (finished, needs balancing)
     
    Last edited: May 10, 2009
  7. DredLord2

    DredLord2

    Joined:
    Apr 3, 2007
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    The heros r incredibly unbalanced...
     
  8. Conlan

    Conlan

    Joined:
    Feb 18, 2008
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    Resources:
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    Is that all?

    Then help me balance them. Comments are welcome.
     
  9. Crios

    Crios

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    Aug 5, 2009
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    it's a really great map good job
     
  10. Conlan

    Conlan

    Joined:
    Feb 18, 2008
    Messages:
    266
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    4
    Maps:
    4
    Resources:
    4
    I have started working on 1.8 again. I actually mean 1.8 was already about to be finished long time ago (about 90% completed), but i was tired and had collage projects... I'm graduated now and wanted to finish this map cause i've done a lot of things and bug fixes in 1.8 (a really major update). I'm about to finish the map with even additional updates but there will be only 1 new hero. But dont worry. A lot of heroes have some major skill changes with greater synergy and balance. Some of them can be considered as a "remake". Also the new hero is quite fun and have 4 unique and 100% trigger based skills. Some new features also made the map much more fun and logical :). Gonna release it soon, but this time, i'll be greatly in need of your balance suggestions... 1.8 will be followed by a balance patch (1.8b) depending on your comments :)
    See you soon!
     
  11. duke-zip

    duke-zip

    Joined:
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    comon conlan release 1.8 ^_^
     
  12. MogulKahn

    MogulKahn

    Joined:
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    This map ll be relaesed next year?Man this was best hero arena ever,but now creator dont want 2 make any more ver.Hate him!
    WE ANT MORE VERSIONS WITH MORE EPIC HEROES!!!!!!!
     
  13. Conlan

    Conlan

    Joined:
    Feb 18, 2008
    Messages:
    266
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    4
    Maps:
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    Resources:
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    uhh. didnt know that you guys are still playing this and waiting for new version. I thought WC3 is dying, and stopped working on this months ago. Actually a few bugs made me mad. I'm a bit confused right now. 1.8 is a major upgrade and much better than 1.7, so part of me want it to finish as 99% of the work is done (1% is fckng bugs). But on the other hand, dont really know how to fix those things. And to be honest, i forgot some of this bugs and also forgot which stuff was working 100% correctly lol, need to check again. As i said before new version only has 1 new hero, but most of the other heroes have lots of skills remade, especially non-triggered ones. So for now at least let me show current changelog, but i cant promise im gonna finish this:

    -Added a new hero; Death Knight.
    -Improved hero selection area. Hero infos are now shown by selecting heroes.
    -Modified Arena cliff levels for better sight range.
    -Added hero glow to all heroes and bosses.
    -Overall text color improvements.
    -New models for Berserker, Blade Dancer, Druid, Lightning Mage and Ranger. New skin for Crypt Lord.
    -New icons for Anti-Magic Shell, Bolt of Chaos, Holy Avenger, Holy Smite, Knockback and Paralyze.
    -New effect for Anti-Magic Shell.
    -New Incinerate projectile.
    -Added a new store area to the south.
    -Berserker; reworked Frenzy.
    -Crypt Lord; Impale now has a chance to unearth a corpse.
    -Dark Elf; replaced Cunning with a new skill; Adrenaline Rush. Reworked Energy Steal.
    -Dragon Knight; replaced Dragon Strike with a new skill; Essence of Fire.
    -Druid; remade Entangling Roots. Reworked Shapeshift.
    -Fire Mage; replaced Flame Strike with a new skill; Inferno.
    -Fire Mage; replaced Fire Serpent with a new skill; Fireblast.
    -Frost Mage; remade Frost Mastery.
    -Ice Horror; remade Frozen Terror.
    -Lightning Mage; replaced Lightning Speed with a new skill; Force of Lightning.
    -Mage Hunter; replaced Silence with a new skill; Etheral Shield. Reworked Magic Resistance and Soul Burn.
    -Morphed Demon; reworked Bolt of Chaos.
    -Planetar is no longer an anti-undead hero. All skills reworked.
    -Spectral Assassin is no longer an anti-living hero. All skills reworked.
    -Storm Lancer; replaced Storm Call with a new skill; Storm Charge. Reworked Vorpal Lance.
    -Summoner; replaced Enchant with a new skill; Arcane Aura. Summoner can now only have one Fire Golem at the same time.
    -Vengeful Knight; reworked Paralyze.
    -Warchief; replaced Pulverize with a new skill; Battle Rage. Reworked Knockback.
    -Reworked Scepter of Healing and Tome of Chaos. They are now Intelligence based.
    -Added a light effect for Planetar and a special effect for his Holy Aura.
    -Bolt of Chaos, Enraged Strike, Soul Burn and Tome of Chaos now shows dealt/bonus dealt damage.
    -Treasures in Treasure Hunt Event now shows gained Score when picked up.
    -Phantom Cloak can now be used by Dark Elf, Titan's Cleaver can now be used by Dragon Knight.
    -Titan's Cleaver can no longer be used by Vengeful Knight.
    -Anti-Magic Lance and Venom Blades can no longer be used by Half-Dragon.
    -Items can now only be changed in a 90 second period after hero selection and each defeated Boss.
    -Improved Magic Pouch.
    -Remade all item triggers.
    -Balance fixes.
    -Lots of bug fixes.
     
  14. Wright

    Wright

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    looks like quite an improvement, would be nice to see it done.
     
  15. MogulKahn

    MogulKahn

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    Man wc3 is dying!!!!!!!!Omg u are crazy.I played all new games and all sucks,but when i play DOTA i am in haven.Death Knight ll be new model(pls make new model,i hate Arthas on horse model).And i want new ver before new year!!!!PLSSS
     
  16. Conlan

    Conlan

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    before new year? you mean in 3 days? that's impossible sorry =/. But yeah DK have new model. I don't use mounted models in this map.
     
  17. MogulKahn

    MogulKahn

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    U are best man!!!!!No mounted models.When ll be finished?
     
  18. MogulKahn

    MogulKahn

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    Man we are w8ing fo some news!!
     
  19. MortAr

    MortAr

    Joined:
    Feb 25, 2009
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    - Map lags after several time, and yes I've tested this with 5 different heroes, 5 times, and after the 10th minute lag increases periodically dropping my FPS to 15 at the 30th wave of creeps.

    - Ranger's ultimate is bugged on level 2 and 3.. it never fires additional arrows

    - Change the map-file name, because its too long and it won't show into the game, thus making the map unplayable
     
  20. MogulKahn

    MogulKahn

    Joined:
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    O happy day o happy day.finally new version!
    EDIT:Omg man i test it,and its sucks for some heroes.Pls back Lightning Mage (Jaina) cuz this new model sucks (not wc3 model and shes very ugly), crypt lord have very bad skin cuz in-game crypt lord is not nerubianish(not nerubian like) hes more like some beast,pls back old model(wc3 model) or find some good nerubianish skin and death knight model is very bad cuz she have really long sword and i dont like it.Hes better model then she is. http://www.hiveworkshop.com/forums/...nted-48977/?prev=search=arthas%20unmounted&d=
    PLS CHANGE THIS THINGS!
     
    Last edited: Jan 14, 2010