- Joined
- Jun 20, 2017
- Messages
- 959
I was designing a flying unit for a campaign, and after going back and forth between the drawingboard and the editor several times I had a excellent idea: creating a phoenix with an ability very similar to a demolisher's burning oil, that is every time the phoenix attacks a ground enemy (or the ground if its "weapon type" is set to artillery) the ground will be set on fire and any units as well as structures in the vicinity will take damage. However this makes the phoenix unit pretty OP as it can destroy a relatively large number of ground units quickly, now I know there are ways to balance this, but what do you guys think about this particular concept? @Shar Dundred your thoughts would be greatly appreciated because of your vast experience and knowledge due to the balancing you do in your awesome campaign, any input here is welcome.