13:49, 9th Jun 2011
Hey, where did original credits go?
A lot of people were making the map till the moment you 'picked it up', do you discard fact of their existance?
kk if you need some help or anything dont hesitate to ask me, im actually trying to make a huge map atm, please check it out at http://www.hiveworkshop.com/forums/project-recruitment-256/war-gods-191289/
Are you shure that you seen that in this version? That bug was in old one, i tested in this version when i seen you bug report and cat's spirit walker cant attack cage.You maybe seen that in old ver, or you didnt see good, cat's and mouse spirit walker look same,maybe you didnt see good?
Man i made whole map alone, i didnt edit map of some other guy. Yes idea is not mine, map is based on Cat catch the mouse,or Tom e Jerry BR. I only can give credits to guy who is owner of map idea, but map cat catch the mouse is done very noobish, with no description and no credits so i dont know who he is.And btw i made my version by request of some fans of that old map cat catch the mouse becouse they wonted better done map with more stuff and with full description on english so i made this map for them.
To say truth, original versions (at least 1.00 .. 1.3) did contain both map description and credits. Both were in chinese, but that did not cancel fact of their existance. If you will look into .j file, you can even find link to authors website.
But - seems like you are talking truth.
Since the units resemble original quite nicely, may I ask you, how long did it took you to remember (or write down) all of those and re-create them?
I have also taken a closer look at map contents with mpq editor, and shall say:
1 : No offense, but find a better protection and\or optimisation software. Resources are not renamed, and WE-only files (like triggers data file) are still there. Quite a chance that someone could take your map, replace .w3i file, and edit it freely.
2 : That cat model is from World of Warcraft, isn't it? If so, you should check out the additional skins it had. Black & white cat was far not the most epic one of these. (also I have a feeling that something wrong happened while reducing polycount on that model, since it's 400kb, and takes about 1/3 of your map size)
3 : Preferably change loadscreen image (you can find a lot of related images around the world) to a more high-quality one. Maybe map title and mention of you could be done better too.
4 : Apply optimisation to mappreview image. The easiest way to do this is use Paint.net, which is free. It will save you some kb's too, and will let you to easily write version numbers on it.
But, overall, you are doing nice improvements in recent updates - keep up the good work. And bear in mind, that balance in tag maps is a very slippery term - they very much rely on player skill. Test with differently skilled player groups.
Voldtage 02: That is great man, i will check
Kungfury: Barricades need to be like that, they need to be invulerable from normal attack. But you can destroy them with Suicide Goblin, Catapult.Also you have flying units Dragons, Zeppelin. You also have some spells and items that can destroy barricades or avoid them. If i make that you can destroy them with normal army them mouse team will not have a chance
yea its old version because i always forgot to DL the new vers.Marc Marmales: It seams that you are very good in this game But whay you play old version, that screenshots shows old version?
I'm sorry for my poor English
-Blue Cat's Mouse Slayer can destroy mouse cage and mouse not revive
-If mouse has 1 layer wall and Blue Cat stand close the wall ,cat can summon mouse slayer in mouse base without destroy any wall. I'm not sure it's bug or your trick. if it's trick, I'm so sorry
-suicide goblin is very too cheap and and too powerful [high HP,high AoE]. I'm never use wagon because 1 wagon can build 5 goblin and 5 goblin can destroy 5 layer of wall and some mouse troop without die from tower cause of thier high HP
I think its should be cost 1000-1500 or decrease its power
However, Your map is very fun, thx for making
Review[+]I like the new cheese gathering system because it wont take space now.
[+]Nice cheese mine model.
[+]Cool gameplay and Fun map.
[+]Balanced map. (for me its balanced. )
[-]Simple terrain. (Needs improvement)
[-]Cat Towers are so imba, please decrease their range by 200 and attack speed or just make it can attack ground.
[-]The items are simple. can you add a recipe shop?
[-]Overused icons (the cat's icon) maybe you can make different icons for them.
Terrain 6/10 = Simple. need more doodads and improvements.
Spells 5.5/10 = Simple, none is triggered.
Triggers 8.5/10 = ?
Units 8/10 = the Units are balanced. Very good
i'll Rate it 3/5 Acceptable
Bugs & SuggestionsBugs
- Cat Fire Tower's tooltip "Advanced defensive structure with "Poison" attack". Lol "Fire" tower with a "Poison" attack? fix this.
- Cat Poison Tower (Same as Cat Fire Tower) Advanced Defensive Structure with "Fire" attack. "Poison" tower with a "Fire" attack? fix this.Suggestions
- Can you please change the Mouse heroes armor to 1? because they are so weak =.=
- Change regeneration aura and brilliance aura to "Heal Aura and Mana Regen Aura (Note: Fountain Ability)"
- Add mouse trap. Effect: when a mouse steps at the mouse trap make them Stunned or captured by Net. (use this model Bear Trap)
- Reduce the tome's cooldown to 10s.