• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Titan Sargeras

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
This is the pantheon version of the titan Sargeras, cut from the final version of world of warcraft legion.

This model has several different attack animations, its walk animation is awkward though. It also has other animations that I kept because they are almost cinematic, similar to the imprisoned animations of the Fallen Avatar model, along with kneeling and sitting animations. Does not have a decay animation.

Credits to Blizzard.
Contents

Titan Sargeras (Model)

Reviews
Navy
Hello! I've downloaded your model, did some testing and I can offer my review. Ported Models must work when imported into a map without any kind of additional model editing. Required for approval: - Must fix Hands attachments (Buffs from Abilities...
Level 3
Joined
Nov 20, 2020
Messages
19
Ahm... any1 got the same problem with the animations? when i want the model to use cinematic chained idle and break free, the model is just doing random animations
 
Last edited:
Ahm... any1 got the same problem with the animations? when i want the model to use cinematic chained idle and break free, the model is just doing random animations

i am not able to duplicate this issue in neither reforged or classic mode, i can look into this further if you want to send me a DM with screenshots and what trigger functions you're using
 
Level 3
Joined
Nov 20, 2020
Messages
19
oh i attached it to a roar or taunt abillity but then hes not doing that specific animation just random ones.
EDIT: I redownloaded the model, i tried the trigger when the unit takes damage the unit will do the cinematic break free. But all the unit did is a random one
i am not able to duplicate this issue in neither reforged or classic mode, i can look into this further if you want to send me a DM with screenshots and what trigger functions you're using
 
Last edited:
oh i attached it to a roar or taunt abillity but then hes not doing that specific animation just random ones.
EDIT: I redownloaded the model, i tried the trigger when the unit takes damage the unit will do the cinematic break free. But all the unit did is a random one

yeah i am getting the same issue when i try it on a taunt ability, the animations will play correctly via triggers
 
Level 3
Joined
Nov 20, 2020
Messages
19
oh in the trigger editor it doesnt work for me too, sorry english is not my main tongue, whats the exact tag did u use cinematic break free? or just break free?
yeah i am getting the same issue when i try it on a taunt ability, the animations will play correctly via triggers
 

Navy

Ported Models Reviewer
Level 42
Joined
Sep 19, 2010
Messages
909
Hello! I've downloaded your model, did some testing and I can offer my review.

Ported Models must work when imported into a map without any kind of additional model editing.

Required for approval:
- Must fix Hands attachments (Buffs from Abilities such as Bloodlust won't appear)

Other than that the model works and performs well ingame. Great quality overall!

If you need assistance feel free to ask me anytime!
 
Top