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I attempted setting the tint color of a Cinematic Fire doodad to 0,0,0. But there was no change at all. How is this done properly? (Making the fire pitch black for an evil look.)
One cannot tint the color of particles. It cannot be done.
The fire is made up of particle emitters, and these particles cannot be tinted within the editor. Their color must be changed in an outside program.
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