Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Question 1: TimerStart(yourTimer, TimerGetRemaining(yourTimer) + addedTime, <whatever this is>, yourCallback)
Question 2: As far as I experienced, it does not. If you wanna be sure, you can pause the timer before destroying it because there are reported bugs that sometimes they do.
If you start an already started timer before it finishes, the original time to wait will be overwritten. IE, the timer will only ever finish once, and only with the most recent set time to wait.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.