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This sounds wierd but it works out greatfor my map!

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Dec 8, 2005
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ok this is what i need! i am making a map that instead of saving a heros lvl, i want to save the hero it self. i want to add one food per every 1000 kills to the hero. and the food is equal to there rank. so by saving the hero i save his rank with him! plus another thing is a trigger that increases the rate of which the hero gains exp according to how but food they have. if anyone can help or have any ideas it will be greatly appreciated.
 
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