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The angle is actually pretty normal. AoA is set to 360.00 and there's no peculiar roll value. Instead I set a negative pitch angle on the tree models I used.
Helps with placement, because working from weird angles like that is really annoying.
not sure if thats it... but all the trees there look larger at the base then it get's smaller towards the top but this one on the top left seems to have the reverse, it looks to go larger towards the top... anyway, it might be because of the view...
wow, a new feeling comes from the view. Good job man ;D
Maybe set the pitch more a bit then cycle those trees to direct center + larger Field of View will help to make the "lay down & look up" effect better (just in my opinion)
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