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The War of Kingdoms

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"The War of Kingdoms"

Under development
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Start date: 19-01-2011
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Hi everybody! Just wanted to stop by and tell you about my upcoming first project - "The War of Kingdoms",
which at the moment is being developed! ^ ^

So far, I have written the story for the project and the description!

When I have finished developing the terrain, I will upload screenshots including it,
and hopefully also a lot of other stuff, so you can see how it looks so far! : D


- Anonno



Thanks to:
Deep Sea Kraken, Mr. Bob, GooS, Kitabatake,
HappyTauren, Mc !, Elenai, Tranquil, Nasrudin,
4eNNightmare, !!GORO!!

- For their awesome models & textures! -


-Story-

For many centuries ago, major conflicts took place within the most mighty empires.
The conflicts were between the mankind - greatest rulers and even those who did not rule anything. Nobles and kings, lords and peasents.
What began with nothing more than words, led to war, and war led to a myriad of enemies among mankind.


A chaos that was built on disagreements and hatred grew bigger and bigger, and countless innocents lost their lives every day.
Friends and families turned against eachother.
The number of thieves and murderers grew in large numbers, and crime took over the peace that once stood strong.



Many years laters, there were nothing but ruins left within the human world, and only few people managed to survive the endless war.
Those survivors are now to follow their destinies, build their own mighty empires, and conquer the world!


-Description-
Each player receives a hero after which the goal is to find a suitable place
for your territory, then establish a base and develop it into your very own empire!
Since this map is very huge and has various units and buildings, it requires some patience
and time, to go from setting up a base, to declare wars between other players!

Choose your allies with care, and eliminate your enemies!
Become the true ruler and conquer the world!




1. Melee

  • Warrior
    With just a sword, this swift-swinging warrior
    is an excellent addition to your army among allies in battle,
    but alone very weak and vulnerable.
  • Protector
    With a shield to parry even the sharpest blade
    and a sword as guidance, this soldier is an excellent addition
    to your army in the front.

  • Javeliner
    With a pointed spear at hand, this soldier can
    dismantle even the strongest foe, but with a slow attack
    speed. Best placed in front as a back-up.


2. Ranged

  • Archer
    With bow and arrow, this soldier is very vulnerable in the
    front, but an excellent addition to your army when
    placed behind allied troops.
  • Crossbowman
    An arrow that can pierce through even the most
    hardened armor. This soldier should be placed behind allied
    troops, as it is very vulnerable in front.

  • Spearthrower
    Equipped with spears, this soldier is a killer at long distance, but
    also very vulnerable. Should always be placed behind allied troops.


3. Spell Casters

  • Monk
    Not much of a warrior, nor any offensive, but - Very supportive.
    This unit is a great addition among allies on the battlefield,
    to heal the wounded.


    Abilities: "Touch of Light" - "Holy Shield" - "Hymn of Life"​
  • Mage
    An adept wizard. Mages are known for their incredible vast
    knowledge of magic. This unit is although very
    vulnerable when placed in front.


    Abilities: "Weapon Shatter" - "Icy Veins" - "Lightning Storm"


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Under development
 
Last edited:
Level 3
Joined
Jan 20, 2011
Messages
29
Well, it might not look of much at the moment, but I'm not CLOSE to finishing this project yet, so just wait for some screenshots and more info 'bout it ^^
 
Level 3
Joined
Jan 20, 2011
Messages
29
can i ask? does the shieldsman only use shields?
might use more better words for shieldsman like, vanguard, templars or so.
anyways, good luck!
Hm. You're actually right ^^

It does wear both shield and sword, but the unit also needs a decent name for its rank, it's not quite the best unit that will be available for training in the map ^^
Hm, anyways I'll think about a new name for it, thanks :D!
 
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