- Joined
- Feb 16, 2009
- Messages
- 760
Its just a little idea of mine. Its primarily a campaign idea.
The Unforgiven
A town somewhere in Arazagnar is first in line for the upcoming attack of the nearby damned. Seven days before the invasion the whole town locked down. Nothing will go out, only in. Only two persons, Runner Bernhim and his mysterious protector know as Swiftblade leave the town to warn other town. But, Ranger Helma, Knight Roderen and Young mage Herby plan to leave the town. As they are busted, they are sent to prison. But then they escape the town just before the terrible invasion.
The attack had only 2 survivors. Wise sage Asargas and General-Commander Ner-got. Angry about the escaped heroes, he swears to catch them. They will not be forgiven.
On their way to safety, our heroes find out on how the Damned were a terrible plan to get enough souls for a ritual of a large and powerful cult. But as they enter various towns, they learn that they are seen as cowards, and they were judged Unforgiven, which meant they would never be safe from the law. Chased by Ner-Got and Asargas, our heroes must use the little support they get to stop the Cult and the Damned
What do you guys think?
The Unforgiven
A town somewhere in Arazagnar is first in line for the upcoming attack of the nearby damned. Seven days before the invasion the whole town locked down. Nothing will go out, only in. Only two persons, Runner Bernhim and his mysterious protector know as Swiftblade leave the town to warn other town. But, Ranger Helma, Knight Roderen and Young mage Herby plan to leave the town. As they are busted, they are sent to prison. But then they escape the town just before the terrible invasion.
The attack had only 2 survivors. Wise sage Asargas and General-Commander Ner-got. Angry about the escaped heroes, he swears to catch them. They will not be forgiven.
On their way to safety, our heroes find out on how the Damned were a terrible plan to get enough souls for a ritual of a large and powerful cult. But as they enter various towns, they learn that they are seen as cowards, and they were judged Unforgiven, which meant they would never be safe from the law. Chased by Ner-Got and Asargas, our heroes must use the little support they get to stop the Cult and the Damned
What do you guys think?