- Joined
- Dec 15, 2021
- Messages
- 338
Hello, I'm currently finishing the 1st map of my new project :
It's gonna be a 5 maps campaign a bit like Dwarf campaign : big long maps that are somewhat linked but not as much as a "classic" campaign. Except you will play as the titular character in each one.
It doesn't take itself too seriously and aims at giving a different take than usual on demons with hopefully a likable protagonist. Oh, and it's absolutely not in the Warcraft universe obviously.
From the campaign file :
Here are a few screens of map 1 :
The first map takes place on the hellish world of Melusine as she's learning the ropes of being a demon.
The structure is a RPG/metroidvania : complete a quest, get a new ability, get new areas open to you with said ability.
There are also a number of choices in quests and dialogues which will have impact both on gameplay even on later maps, and on the morality of the player character. You can play mostly as the usual chaotic evil demon if you wish. Don't expect Baldur's gate 3's scope though, I'm one guy on a system not really meant to make huge decision trees
Here are a few screenshots of map 2 :
map 2 is base building but the economy is based on raiding the enemy bases
campaign created and tested on 1.27/1.28
UPDATE 08/10 Here is the first map
All feedback is welcome, especially on :
-the quizz at the start
-the dungeon (puzzles)
-the possible sequence breaking I didn't anticipate
-the overall difficulty and balance
UPDATE 29/02/24 second map
Tale of Melusine
It's gonna be a 5 maps campaign a bit like Dwarf campaign : big long maps that are somewhat linked but not as much as a "classic" campaign. Except you will play as the titular character in each one.
It doesn't take itself too seriously and aims at giving a different take than usual on demons with hopefully a likable protagonist. Oh, and it's absolutely not in the Warcraft universe obviously.
From the campaign file :
Follow the coming of age of a young demoness. She has a lot to learn about her demon family the Lilithians, her hellish world of Gehenna, and even mortals. Each map has a different gameplay and a self-contained plot.
Here are a few screens of map 1 :
The first map takes place on the hellish world of Melusine as she's learning the ropes of being a demon.
The structure is a RPG/metroidvania : complete a quest, get a new ability, get new areas open to you with said ability.
There are also a number of choices in quests and dialogues which will have impact both on gameplay even on later maps, and on the morality of the player character. You can play mostly as the usual chaotic evil demon if you wish. Don't expect Baldur's gate 3's scope though, I'm one guy on a system not really meant to make huge decision trees

Here are a few screenshots of map 2 :
map 2 is base building but the economy is based on raiding the enemy bases
campaign created and tested on 1.27/1.28
UPDATE 08/10 Here is the first map
All feedback is welcome, especially on :
-the quizz at the start
-the dungeon (puzzles)
-the possible sequence breaking I didn't anticipate
-the overall difficulty and balance
UPDATE 29/02/24 second map
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