Alright, sorry for the delay in reviewing. There was some discussion among the reviewers how to deal with a melee-altered-melee bundle.
Anyway, I'm reviewing it based on the melee part now. I hope that's ok for you.
-The map looks quite nice visually.
-Itemdrops are way too powerful for a melee map. If you play against another human, it imight turn into a lottery.
-The map is very linear, in the sense that there is only one path to get from your base to the enemy. Air units are at at huge advantage. Any interaction between player is impossible until the midgame.
-Fastexpanding is impossible.
-Some creepcamps are much stronger than what is common for melee maps.
-Gaps between trees.
So yeah, I think at best this is a map that is comparable to the bad maps that are contained in wc3 by default. Sorry. Possibly you care about the "altered" part more?
Would you mind getting at least more "normal" itemdrops? Only have one non-powerup item per camp, and do not have lvl 5+ items drop from brown creepcamps. Ok?
Until then I'm setting the map back to Awaiting Update (even though I feel kinda bad after making you wait so long).