- Joined
- Jan 23, 2008
- Messages
- 334
Generation: Descoberta or The Land Before Time?
In a world called Desorden where it is unclear where you came from and with an ever expanding knowledge of a special force called magic you must fight an oppressive Government called The Walking Justice. The Rebels known as the Befreiung wish to take world of Desorden and turn it back into what it used to be a peaceful land for all races to live. Now take part in a quest to liberate your comrades from a Maximum Security Prison in the northern part of the province of Tierra Diversa or take part in your own quest for becoming the most powerful being and disown the Rebellion.
First Map: Level Scheme 1-6 (10 Players *instances 5-7 man)
Generation ORPG: Tierra Diversa
Objective
Cool features of Generation ORPG
- More than one single map
Other maps will include special areas like crafting guilds, AoS Style Battlegrounds, Hero Arena & CTF Battlegrounds and also Middle game and Endgame dungeon instances
Ex:
The Cathedral
Fuego Valcano
- Reputation System
- Custom Exp System
level will not mean much in this game other than when you get a higher level you will be able to learn more skills and have better armor, this game will focus more on skill. This is one of the most interesting experience systems I have thought up, you must receive a tome of power to your next level or a voucher for your next level and watch a cinematic or play a minigame to level up! This means you need skill and a little gear to level up! But you will also be able to do the main storyline to level up your character in storymode.
- Custom Inventory System
- Keep File Size Down
I'm sorry if this hurts peoples feelings but there will be no weapon attachments to keep the map file small but you will be able to choose from a variety of skins, or you can send me a skin you want for your character!
- Crafting Guilds that will allow you to gain levels much more efficiently then normal
All achieved at level 35
- Dungeons to gain common to extremely rare items (Including recipes, equipment and extra items.)
- Wood is going to be changed to "Hero Reward Points"
you can receive these from quests/ bosses/ items/ dungeons/ mini games/ pvp. But you will need these to buy items after boss battles, from pvp vendors and even for some other secret uses. This will be save able.
- Food has been changed to "Hero Ability Bonus Points" that can be used to upgrade any 5 of your spells once
you get 1 point for ever 2 levels your hero has increased
- 11 hard to master Professions with levels up to 99 -professions-
- TLBT isn't covered in creeps. The creeps of TLBT maybe hiding in caves, forests, night time, etc, you dont have to battle your way through hundreds of mobs to get to where you want to go if you go on the road most traveled.
- Hundreds to thousands of rare to extremely rare items so that people will always be able to find new items
extremely hard items will probably be items with 0.001 drop rate, hard quest rewards, etc
- Many different classes and races for everyone to be who they want -Classes & Races -Classes, Specs & Skills
- PvE & PvP in Game Events
- 4 Custom Minor Attributes + 3 Original Major Attributes
- 1 Player Quest line & MMO Quests for groups
- Up to a Possible 2 playable secret classes/ 1 Playable secret race
- 3 skill trees that include 5 skills each making a total of 10 skills out of 15
I may have to change these skills later to make the game more of a focus of skill rather than who has the best gear, not to say that gear wont help greatly in my game. I just would like even a level 1 with mediocre gear to stand a chance against a level 10 with mediocre gear.
- Some Classes will receive custom combat systems that include rage, energy and combo points.
- (more will be added later)
1. Herbalism
This will include picking many variety's of herbs and flowers on the map that will help create potions, power ups and maybe even food.
2. Chemistry
With this profession you will be able to mix chemicals and herbs to create potions, poisons, power ups and maybe even enhancing weapon attacks.
3. Alchemy
With this profession you will be able to create potions from herbs and even turn items into money.
4. Mining
This will allow your character to mine from ore veins all around the map.
5. Black Smithing
This will allow you to smelt the ore and turn it into useful items/equipment.
6. Leather Working
This will allow you to turn animal skins into leather. The leather can then be made into equipment.
7. Tailoring
With this your character can weave cloths found all around the map into equipment.
8. Technician
Allows you to create special items, mechanics, repair and write blue prints.
9. Spell Binding
Allows you to create tomes, some which summon creeps, enchant items, power ups for your hero and even spells.
10. Wood Cutting
Allows you cut down rare trees with a wood cutting axe.
11. Wood Working
Allows you to create bows, make paper, small watch towers, small turrets, make stave's, etc, etc.
Misc Info & Downloads
This map is currently under production but is no where near complete. The current download for the map is just to show you how the game will work and I will update it as I work on it. Thanks for your interest.
website: mappers.freeforums.org • Index page
download:Download Link
Test verison .2a includes:
-Classes: Warrior, Mage, Assassin(new)
-Professions: Spell Binding, Mining, Blacksmithing, Chemistry (lots of potions to make), Herbilism (lost of herbs to pick)
-Inventory System & Backpack System
-1 Quest to show you how quests will be done and they are completely multiplayer and not single player
-Equipment System (No Level requirements for items, their will only ever be class specific items)
-I have created a lot of items and I will start adding them but some are incomplete and some are boss drops so I must make ways that you can actually receive the items.
-5 Bosses - One to test out leveling system and one to test out strategy's and there are 3 more untriggered bosses that just act as really hard mobs atm. (new)
-2 Instances and 3 more instance outlines for this map (new)
-Realistic mobs that only come out when they want to, and realistic behavior. Eg: Hunting, escaping, etc. (new)
-1 skill available for upgrade (Avatar - the Ultimate of the defensive spec'd Warrior)
The Story:
-A long time ago in a galaxy far away-
Captain: "Men a Tome! Finally after six months of not even a potion, now cross your fingers boys. I wonder what spells this has to hold I can't get enough of this stuff! Hmph,"
The Opening Paragraph:
"As the legend goes... Before even the Age of the Ice there was another that inhabited this earth. In the begining God created all of the races and some even with an special affiliation to elements. With this God was delighted in his new creation giving all of the races bountiful bodies of water, lush forests, plenty food to eat, and even places to rest their heads. Then God appointed a man and a woman from each race to rule over their own mixed tribes of people. With this God made a pact with the humans that he would never interfere with there own affairs, even though all he wanted for his races was peace for all. But after some months, some tribes felt they have been treated unfairly. In many tribes illness was commonplace and many family's had been torn apart by death. This made some tribes despise the healthier tribes and foul tounge started to become very common amongst communication & and violence also started. And the tribes began to grow apart in many areas, they began moving away from each other. But then it was time for everyone to go to very... very... distant shores by those who could wield God's power... And the teachings to the people of God's power was lost forever"
Captain: "Sorry boys, its just another ancient weird book. I'll read through to make sure I didn't miss anything, sorry to get your hopes up boys."
But forget that if all you wanna do is PvP, have intense boss encounters, craft plates of armor, be the first to write books on special magic, and mine that ore until the sun rises for your million dollar paycheck.
Footman: "Cause all you need to know is its the Age of King Micheal V, you must assume the roll of a soldier fighting for your life and for defense of the King. Long live the new dynasty!"
more story
*Depending on the size of the community I will make a map containing a level 7 - 10 area with a couple instances and maybe 1 or 2 endgame instances. And possibly carry it on for a hero level of 11 or 12. & Soon to come also will be Generation ORPG:Story mode with will be a campaign where you load in your hero.
After playing a bunch of FPSs I started to get a little creative with my battlegrounds maps. Aside what it says in the description of my game they will be maps with different terrain, that will have different modes to choose from like:(Random Spawn Point Maps) Death Match, Domination (hold a spawn point(Alpha) on the map), Creep Swarm (Maul), Base Beat Down(loaded hero's battle custom melee race)/ (Team Spawn Point Maps) Team Death Match, AoS, Hero Arena, Capture the Flag, Move the Flag (1 flag in middle of map), Double Domination (1 Team must hold the 2 points(Alpha/Bravo))
Positions available
Executive Terrainer - It's his job to terrain TLBT and distribute work to other terrainers
Map Layout Manager - It's his job to decide what goes where in TLBT
Executive Save/Load Scripter (Jass/vJass) - It's his job to create the base systems in Jass and spells
Executive Scripter (Jass/vJass) - It's his job to create save/load function for TLBT
Executive Cinematics Producer - Makes and edits Cinematics
Multi board Editor - Makes sure all multi boards work efficiently and say the necessary information.
Also accepting: Scripters, Terrainers, Cinematics Producers, Idea Factories to edit and give TLBT ideas and people who would like to help out with creating units, items and bosses.
Rewards for helping on this map will include you in the credits and you may have the chance to have a custom class made only for you, choosing 15 skills out of a list of possible abilities. The diversity of tanking to healing to dpsing will depend on the type of work done.
(ME ) - I creating pretty much everything and I manage every part of this project
Cr4v3r - Multiboard and Hero Selection creator
arthas_king - Terrainer
~Void~ - For more help than one man can count
Zinive - For awesome spell contributions
Grave Digger - For spell contributions
Hindycombinder - For spell contributions
Dragoon Jett - For spell contributions
And thanks to all those who support the project!
Generation ORPG: Descoberta
NEW NAME! Above name is project name, names under this information paragraph tell the map names. If anyone still wants the name "The Land Before Time" Speak now or forever hold your peace.In a world called Desorden where it is unclear where you came from and with an ever expanding knowledge of a special force called magic you must fight an oppressive Government called The Walking Justice. The Rebels known as the Befreiung wish to take world of Desorden and turn it back into what it used to be a peaceful land for all races to live. Now take part in a quest to liberate your comrades from a Maximum Security Prison in the northern part of the province of Tierra Diversa or take part in your own quest for becoming the most powerful being and disown the Rebellion.
First Map: Level Scheme 1-6 (10 Players *instances 5-7 man)
Generation ORPG: Tierra Diversa
Objective
I want to create a ORPG similar to WOW in the aspects of things like endgame, talents, skills, etc but instead of just copying it I mixed idea's together. And instead of having endgame right at the end of leveling, it is all through the game so you must face unique hard boss fights, ingenious mazes, and much more. I also wanted warcraft 3 and its UI and click move style kept intact so that it would feel like warcraft 3. Also I will include an economy in the form of professions which will hopefully drive the economy.
Cool features of Generation ORPG
- More than one single map
Other maps will include special areas like crafting guilds, AoS Style Battlegrounds, Hero Arena & CTF Battlegrounds and also Middle game and Endgame dungeon instances
Ex:
The Cathedral
Fuego Valcano
- Reputation System
- Custom Exp System
level will not mean much in this game other than when you get a higher level you will be able to learn more skills and have better armor, this game will focus more on skill. This is one of the most interesting experience systems I have thought up, you must receive a tome of power to your next level or a voucher for your next level and watch a cinematic or play a minigame to level up! This means you need skill and a little gear to level up! But you will also be able to do the main storyline to level up your character in storymode.
- Custom Inventory System
- Keep File Size Down
I'm sorry if this hurts peoples feelings but there will be no weapon attachments to keep the map file small but you will be able to choose from a variety of skins, or you can send me a skin you want for your character!
- Crafting Guilds that will allow you to gain levels much more efficiently then normal
All achieved at level 35
- Dungeons to gain common to extremely rare items (Including recipes, equipment and extra items.)
- Wood is going to be changed to "Hero Reward Points"
you can receive these from quests/ bosses/ items/ dungeons/ mini games/ pvp. But you will need these to buy items after boss battles, from pvp vendors and even for some other secret uses. This will be save able.
- Food has been changed to "Hero Ability Bonus Points" that can be used to upgrade any 5 of your spells once
you get 1 point for ever 2 levels your hero has increased
- 11 hard to master Professions with levels up to 99 -professions-
- TLBT isn't covered in creeps. The creeps of TLBT maybe hiding in caves, forests, night time, etc, you dont have to battle your way through hundreds of mobs to get to where you want to go if you go on the road most traveled.
- Hundreds to thousands of rare to extremely rare items so that people will always be able to find new items
extremely hard items will probably be items with 0.001 drop rate, hard quest rewards, etc
- Many different classes and races for everyone to be who they want -Classes & Races -Classes, Specs & Skills
- PvE & PvP in Game Events
- 4 Custom Minor Attributes + 3 Original Major Attributes
- 1 Player Quest line & MMO Quests for groups
- Up to a Possible 2 playable secret classes/ 1 Playable secret race
- 3 skill trees that include 5 skills each making a total of 10 skills out of 15
I may have to change these skills later to make the game more of a focus of skill rather than who has the best gear, not to say that gear wont help greatly in my game. I just would like even a level 1 with mediocre gear to stand a chance against a level 10 with mediocre gear.
- Some Classes will receive custom combat systems that include rage, energy and combo points.
- (more will be added later)
Race Ideas
- Humans
- Orcs
- Tauren
- Dwarfs
- Undead
- Goblin
- Elves (Will come in different races Night/Yellow/Sky)
- Trolls (Will come in different races Forest/Dark/Urban/Rural/Shore)
- Half-Elves
- Half-Giant
- Panderan
Class Ideas
- Defender (Tank)(Melee)
- Warrior (Tank/Dps)(Melee)
- Knight (Tank/Healing)
- Assassin (Dps)(Melee)
- Wizard (Dps)(Caster)
- Mage (Dps/Healing)(Caster)
- Priest (Dps/Healing)(Caster)
- Warlock (Tank/Dps)(Caster)
- Witch (Dps)(Caster)
- Archer (Dps)(Ranged)
- Ranger (Dps)(Melee or Ranged)
- Warden (Dps) (Ranged)
- Paladin (Tank/Healer/Dps) (Ranged)
- Druid (Tank/Healer/Dps) (Melee or Caster)
- Witch Doctor (Healer/Dps) (Caster)
- Secret Class 1 (Hybrid)
- Secret Class 2 (Caster)
- Humans
- Orcs
- Tauren
- Dwarfs
- Undead
- Goblin
- Elves (Will come in different races Night/Yellow/Sky)
- Trolls (Will come in different races Forest/Dark/Urban/Rural/Shore)
- Half-Elves
- Half-Giant
- Panderan
Class Ideas
- Defender (Tank)(Melee)
- Warrior (Tank/Dps)(Melee)
- Knight (Tank/Healing)
- Assassin (Dps)(Melee)
- Wizard (Dps)(Caster)
- Mage (Dps/Healing)(Caster)
- Priest (Dps/Healing)(Caster)
- Warlock (Tank/Dps)(Caster)
- Witch (Dps)(Caster)
- Archer (Dps)(Ranged)
- Ranger (Dps)(Melee or Ranged)
- Warden (Dps) (Ranged)
- Paladin (Tank/Healer/Dps) (Ranged)
- Druid (Tank/Healer/Dps) (Melee or Caster)
- Witch Doctor (Healer/Dps) (Caster)
- Secret Class 1 (Hybrid)
- Secret Class 2 (Caster)
1. Herbalism
This will include picking many variety's of herbs and flowers on the map that will help create potions, power ups and maybe even food.
2. Chemistry
With this profession you will be able to mix chemicals and herbs to create potions, poisons, power ups and maybe even enhancing weapon attacks.
3. Alchemy
With this profession you will be able to create potions from herbs and even turn items into money.
4. Mining
This will allow your character to mine from ore veins all around the map.
5. Black Smithing
This will allow you to smelt the ore and turn it into useful items/equipment.
6. Leather Working
This will allow you to turn animal skins into leather. The leather can then be made into equipment.
7. Tailoring
With this your character can weave cloths found all around the map into equipment.
8. Technician
Allows you to create special items, mechanics, repair and write blue prints.
9. Spell Binding
Allows you to create tomes, some which summon creeps, enchant items, power ups for your hero and even spells.
10. Wood Cutting
Allows you cut down rare trees with a wood cutting axe.
11. Wood Working
Allows you to create bows, make paper, small watch towers, small turrets, make stave's, etc, etc.
Misc Info & Downloads
This map is currently under production but is no where near complete. The current download for the map is just to show you how the game will work and I will update it as I work on it. Thanks for your interest.
website: mappers.freeforums.org • Index page
download:Download Link
Test verison .2a includes:
-Classes: Warrior, Mage, Assassin(new)
-Professions: Spell Binding, Mining, Blacksmithing, Chemistry (lots of potions to make), Herbilism (lost of herbs to pick)
-Inventory System & Backpack System
-1 Quest to show you how quests will be done and they are completely multiplayer and not single player
-Equipment System (No Level requirements for items, their will only ever be class specific items)
-I have created a lot of items and I will start adding them but some are incomplete and some are boss drops so I must make ways that you can actually receive the items.
-5 Bosses - One to test out leveling system and one to test out strategy's and there are 3 more untriggered bosses that just act as really hard mobs atm. (new)
-2 Instances and 3 more instance outlines for this map (new)
-Realistic mobs that only come out when they want to, and realistic behavior. Eg: Hunting, escaping, etc. (new)
-1 skill available for upgrade (Avatar - the Ultimate of the defensive spec'd Warrior)
The Story:
-A long time ago in a galaxy far away-
Captain: "Men a Tome! Finally after six months of not even a potion, now cross your fingers boys. I wonder what spells this has to hold I can't get enough of this stuff! Hmph,"
The Opening Paragraph:
"As the legend goes... Before even the Age of the Ice there was another that inhabited this earth. In the begining God created all of the races and some even with an special affiliation to elements. With this God was delighted in his new creation giving all of the races bountiful bodies of water, lush forests, plenty food to eat, and even places to rest their heads. Then God appointed a man and a woman from each race to rule over their own mixed tribes of people. With this God made a pact with the humans that he would never interfere with there own affairs, even though all he wanted for his races was peace for all. But after some months, some tribes felt they have been treated unfairly. In many tribes illness was commonplace and many family's had been torn apart by death. This made some tribes despise the healthier tribes and foul tounge started to become very common amongst communication & and violence also started. And the tribes began to grow apart in many areas, they began moving away from each other. But then it was time for everyone to go to very... very... distant shores by those who could wield God's power... And the teachings to the people of God's power was lost forever"
Captain: "Sorry boys, its just another ancient weird book. I'll read through to make sure I didn't miss anything, sorry to get your hopes up boys."
But forget that if all you wanna do is PvP, have intense boss encounters, craft plates of armor, be the first to write books on special magic, and mine that ore until the sun rises for your million dollar paycheck.
Footman: "Cause all you need to know is its the Age of King Micheal V, you must assume the roll of a soldier fighting for your life and for defense of the King. Long live the new dynasty!"
more story
(In Planning) Second Map: Level Scheme 6+ (10 Players * 10 man instance)
Generation ORPG: The Cathedral
(In Planning) Third Map: (10 Players)
Generation ORPG: AoS or Hero Arena Battle Grounds(or)Fuego Valcano(Level Scheme 8+ * 5 man instance)
Generation ORPG: The Cathedral
(In Planning) Third Map: (10 Players)
Generation ORPG: AoS or Hero Arena Battle Grounds(or)Fuego Valcano(Level Scheme 8+ * 5 man instance)
*Depending on the size of the community I will make a map containing a level 7 - 10 area with a couple instances and maybe 1 or 2 endgame instances. And possibly carry it on for a hero level of 11 or 12. & Soon to come also will be Generation ORPG:Story mode with will be a campaign where you load in your hero.
After playing a bunch of FPSs I started to get a little creative with my battlegrounds maps. Aside what it says in the description of my game they will be maps with different terrain, that will have different modes to choose from like:(Random Spawn Point Maps) Death Match, Domination (hold a spawn point(Alpha) on the map), Creep Swarm (Maul), Base Beat Down(loaded hero's battle custom melee race)/ (Team Spawn Point Maps) Team Death Match, AoS, Hero Arena, Capture the Flag, Move the Flag (1 flag in middle of map), Double Domination (1 Team must hold the 2 points(Alpha/Bravo))
Positions available
Executive Terrainer - It's his job to terrain TLBT and distribute work to other terrainers
Map Layout Manager - It's his job to decide what goes where in TLBT
Executive Save/Load Scripter (Jass/vJass) - It's his job to create the base systems in Jass and spells
Executive Scripter (Jass/vJass) - It's his job to create save/load function for TLBT
Executive Cinematics Producer - Makes and edits Cinematics
Multi board Editor - Makes sure all multi boards work efficiently and say the necessary information.
Also accepting: Scripters, Terrainers, Cinematics Producers, Idea Factories to edit and give TLBT ideas and people who would like to help out with creating units, items and bosses.
Rewards for helping on this map will include you in the credits and you may have the chance to have a custom class made only for you, choosing 15 skills out of a list of possible abilities. The diversity of tanking to healing to dpsing will depend on the type of work done.
(ME ) - I creating pretty much everything and I manage every part of this project
Cr4v3r - Multiboard and Hero Selection creator
arthas_king - Terrainer
~Void~ - For more help than one man can count
Zinive - For awesome spell contributions
Grave Digger - For spell contributions
Hindycombinder - For spell contributions
Dragoon Jett - For spell contributions
And thanks to all those who support the project!
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