Yes! This is a much bigger improvement! However, although I am overjoyed at your obvious display of a will to learn, there is still much to discuss about improvement.
When you first submitted this map, you only created 1 upgrade. Now you have much more! Still not quite enough for the tech-tree to be dubbed 'fully expanded', but enough for it to be dubbed satisfactory. As for more upgrades, I can't help but notice that all your upgrades except 2 allow for the units to use extra abilities. If you are struggling to come up with more abilities for units (remember, you don't want too many, anyway, as that would cause possible unbalancing of the race itself), then why not have one to increase the attack damage of a unit or the attack speed or such? Oh, and as for the health bonus of all Naga units, although it doesn't effect the entire race, it's still op. Somehow, I think ppl might enjoy exploiting the 25% health increase of units such as the Dragon Turtle (an already beefy siege unit with 25% more health?
) and the Sea Drake. Speaking of the Sea Drake AND upgrades, I can't help but notice the Sea Drake does not benefit from any attack bonuses. Is this deliberate? If so, it's fine, but I just thought I'd let you know in case it wasn't.
ICON PLACEMENT HAS IMPROVED!!! All the buildings are now positioned BEAUTIFULLY (although the tower usually goes on the top right, it seems as though you looked at the humans only as they do that due to having 2 buildings which are often replaced by one in the other 3 races). If you do move the tower up there, don't forget to move the item building and the Royal Training Grounds over to the left by one space. As for units and upgrades, it looks as if you didn't even bother with them. The first unit you can get goes on the LEFT, not the RIGHT, and the second tier one usually goes on the RIGHT, not the LEFT. As for the Spawning Grounds, I really don't think it looks tidy having the Sea Drake and the Myrmidon on the left of the 2 units you can get earlier. Plz move them to the right.
Now, abilities. A certain lack of originality with the abilities. Yes, it is great to see you creating, but the Orcs already have the Berserk ability, and the Orcs also already have the pillage ability. If you still want those abilities in your race, at least give them different names, and if you want to take it to the next level, make them do different things. You could make the Berserk ability simply increase movement speed, ignoring attack speed and not causing the unit to take extra damage. This could also be handy for players as if they are hunting units down, they could use that ability to catch up to them, making the difference between being wounded and being killed.
BUGS. Oh yes, there's still a few bugs. FOR ONE, the upgrade Crushing Wave still requires the Fortress. NAUGHTY. Always check that, ALWAYS, before submitting. It is imperative that EVERYTHING can be done in a race. Well, here's a change, it seems as though that's the only bug. FORGOT TO SAY ICON PLACEMENT OF HEROES NEEDS IMPROVING. It is untidy, and even the best ideas will be crap if they aren't displayed in a tidy manner.
As for what the other guy said, I totally agree that the heroes should be able to swim through water, but NOT all. Illidan swimming...? Looks crap. He has no swimming animation, so he essentially walks on it. BAH.
Well, this is a great improvement, it really is. It's good to see someone take my criticism so well, that's why I do it. Those who listen benefit. Those who don't are not so well off. You chose to listen, which I think marks you out as a modder more than anything else. After all, if you can't accept criticism, how do you hope to improve? You've done well, and I thank you for listening, but we still have a long way to go before this race is perfect.
Well, you asked me to give you a rating, so here it is. 2.5/5, because although it's useful (especially as a land-mark of the benefits of listening to others), it's still somewhat lacking in other areas. Trust me, it's a LOT better than what I would have given you when you first submitted. Keep at it. This race is still unfinished, when it is, I feel that it will deserve a higher rating.
Good luck with your future projects, but before you start them, I would really like to see what you can do for other races, and try and make it so that they are playable against the melee, each other and the Naga. Extra Races maps are, for some reason, few and far between ATM (although I'm working on my own ATM
).