Yep, I have 10 spell book and 3 spell every spellbook. Elements are Fire, Lightning, Ice, Heal and mystic. What about you?BloodStorm2262 said:lol u serious about that spell book system?
Nooo, there is no anything that connects to prophecy.WILLTHEALMIGHTY said:Are you seriously going to call it "the chosen ones"?
Please don't throw a prophecy in there. It's just so cheap...
Mmm... ooh yea I have those ice trolls. I didn't know they were from World Of Warcraft. That Ice Infernal I downloaded from hive I think.. not sure.Hawkwing said:This campaign looks awsome though I did noticed the use of some World of Warcraft Models... Such as an "Ice Infernal" and many Jungle Trolls.
Like I said, I'm not so good terrainer. I'm better making the story, doing triggers and cinematic.The_wand_mirror said:The story and everything looks good, but i question the terrain =/
Hmm... maybe I should maybe not, but now it's too late already. I have put it to everywhere.HappyTauren said:heal is not element, you should use "light" instead of heal.
Everytime I start something I will also finish it. It's one of my "good sides" at making maps. Also the terrain is not so "good" but at least it's playable.Mechmap said:It looks good so far and it seems you would be able to finish it and I guess you would make the terrain much better also.
I'm not still 100% sure. But my school will soon take all my time so I can't play/make maps. I don't know what I do after the school. Maybe I buy Starcraft 2 and try to do maps there. But at least I'm totally bored to make warcraft 3 maps, I have done them toooooooo much(16 released games!).Mechmap said:About this being your last projekt, are you going to quit modding entirely or start on another game like starcraft 2 when it comes out?
Well, there is exactly 10 different cinematic in that place. Sooo it took whole night & day to making that place.Mechmap said:It must take a lot of time doing al those cameras the way you want..
Oh yea I like! I like to play with cameras! More cameras will make the cinematic look lot better!Spammy said:Aeroblyctos....by any chance do you like using cameras!
Hmmm... the deadline is 15.1.2008 and I cannot finish my campaign in that day. I have not even started testing! And testing will take about 1 to 2 week. So I think I'm still working with the campaign before beta testing about 1 month.Spammy said:P.s Cant wait to see it...
Hmm... First I must play the campaign at least once through. So I know it works somehow. I think I'm gonna test my campaign twice before releasing beta test.Mechmap said:If you don't have time to test it I could do it for you?
Of course I want! I like to test my own games, but sometimes it will take lot of time(because of fixing bugs).Mechmap said:If you don't want to make that yourself also.
Well, it should be see only at loading screen so people see where they are. Should I ask my little sister to draw it again? Or is this fine?Mechmap said:But I suppose that you will not use that map as final but as a scratch map so you know where everything are?
Heh, we have almost same name! What kind of map you are making?Zor said:Heh, that's funny, my current project is called Legend of the Chosen One (It's a totally different thing, though) xD
Ooh yea... sometimes I go little too far away with things. But you have to remember that I made Mystery Of Friza over year ago. I have advanced very much in english and at making maps(I have done 14 other map after Mystery Of Friza. It was my second game after Art Of Life). I won't longer make that kind of stupid questsSkrakar said:(I mean,it's either "Where's the f**king wheat?" thing or just too plain speech of today)
But hey, I know how you can help me if you want. When I release beta version, whine and give lot of criticism about the campaign so I will make it better. I will listen to you.Skrakar said:May I help you in making epic descriptions and dialogues?(Not that I'm bragging,but I'm good at it)
Well, it should be see only at loading screen so people see where they are. Should I ask my little sister to draw it again? Or is this fine?
I never whine. I give constructive criticism.When I release beta version, whine and give lot of criticism about the campaign so I will make it better. I will listen to you.
Yeah, you can swim thereMechmap said:What is that water for in the first screenshot? A swimming pool?
Ok I will place them better.Mechmap said:The Benches looks wrong because a part of it is hiding in the grass in the second screen shot.
Aah, that should be zoo! I forgot the animals! And that mushroom is somekind of test thing.Mechmap said:And in the third one: What the hell is a Dungeon mushroom doing in it?!
I have been using some places that black fence. I will make a request so someone make me better "fence" model to my city.Mechmap said:I pretty much liked the barracks screenshot although the fence between the houses looks a little bad.
Yeah, others have said same. I'm still working on it.Mechmap said:Well, i don't think a completely white and black map is the best thing to have. Maybe make it more light brown and old, cause I think this campaign wasn't played in real 1 year ago?
Ok, good.Skrakar said:I never whine. I give constructive criticism.
Ooh, I think they all look same . I try to stop making elf people in there.Skrakar said:May I suggest something?If you're making a human city,let all people(civilians,guards etc.) use human models.It's a bit annoying to see High and Blood Elves in human roles.
Okay, I will put.Skrakar said:In the first screenshot,you could give the dolphin statue a fountain role(to explain where's that goddamn water coming from).
What kind of building do you prefer?Skrakar said:Goblin Lab doesn't fit well in the scenery.
Support Platform is gallows!Skrakar said:And maybe remove the Support Platform.
What kind of building do you prefer?
Ooh... thanks! I like oblivion game very much.Pitakebab said:Looks great.. Reminds me of one city in Oblivion
How it should go then?Skrakar said:Bah, I don't like that road/pebble texture in the village screenshots, it dosn't line up right.
You don't need to see world map. Because all things are based on this `Balgaron kingdom and around it.The_wand_mirror said:while i dont see a world map
Remember that I'm only one person making this campaign for no money.The_wand_mirror said:that would make them .. Huge? ... Gigantic? .. But not epic .... Like War3..
Yeah, I have done cinematics to all chapters. It's about 70-80% finished already to beta test.The_wand_mirror said:Anyways are you already doing Chapt 7? So you are pretty well on progress i guess?
Ups, I have to take that picture again. Thanks for saying this!The_wand_mirror said:Why you have a black sky in the Chosen Ones chapt?
It's Storng River.Mechmap said:Btw: on second screenshot is say Storng River, shouldn't it be Strong River?
The war between humans and dragons ended 12 year ago.
Many people died and many villagers and some cities burned entirely.
Not only Balgaron was war, all kingdoms were in war against the dragons.
You can't actually tell who started the war,
because it's always been on and everyone has forgotten why
they're fighting. However, in the last ten years humans have
been going towards victory.
Thats what finally happened and peace came.
But how humans won the war?
Last years the war took all powers of humans because dragons pushed
so hard. Dragon always had couple of weakness' like they fight alone,
they never call other dragon's help and they are very selfassureds.
These three things are most important thing why they lost.
Humans started to create five to ten men dragon slayer groups and
went on killing dragons one by one. Tt was a crisis when
the second most powerful dragon: Fradz died. Who was Xvareon's
righ hand. After the death of Fradz other dragons started to
hesitate. Dragons were most vulnurnerable at this time and humans
used the time wisely and killed all dragons. Humans were victorious.
This campaign tells story about Phodom, Fradz and Galeoth. All of
three of them were brave dragon slayers when the war was on.