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The begining of long journey

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I used a pack of modificated Ogre_ models + some tiles from diablo III WC (CloudWolf)
Terrain is playable.:thumbs_up:
 

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fladdermasken

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That shrubbery is quite spammed and monochromatic. Some purple tones to complement would be more enjoyable.

I also think you should cover the shoreline of that pond with whatever means you see fit, as of now it looks rough and geometrical.
And may I ask, is there a source for that spring? ;)
 
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Near the bottom of it I can both the water tile doodads try to blend them better or just use one.
 
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New screen !

:fp:
WIP
In future plans: some trash on the main road, more details, NPC, more walls/roofs/doors variations. Also u can enter in any house in the city.
 

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Oh sorry, it's a map from my own campaign/project, it will remind neverwinter nights i think..i hope )) my campaign will release on 2 languages: russian and english.

P.S. Thx for comments ^^
 
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He may have utilized them well but using WOW models really doesn't allow any creativity being as they are buildings and not piece by piece which is why I don't enjoy his terrains as much because of this.
 
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