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Terrain.

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Just posting some old terrain here.
 

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Level 25
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I've already commented your work at Wc3Campaigns I believe. And pretty much all of your work is amazing except for the 10th picture. The sky and the ground don't blend very well; though the poorly made Lordaeron Summer trees are probably the cause for that illusion. Replace those trees and we'll see how things turn out. Maybe change the sky as well.

The indoor terrain is good, but can be better. The fog in the house doesn't really go well with the interior and it looks empty on the bottom right side and top right side of the screenshot. Although it's set up nicely and looks pretty realistic, except that there's a chest near the door. It should be placed somewhere else.

My all time favorite would have to be the first screenshot. It's very detailed, very realisticly made, and it's just about perfect. The only problem I have with it is the size of the mountains (They're too small!) and the one tree that's big on the tippy-top of the mountain on the right. Overall, it's one of the best terrains I've seen in a while with the High-Resolution pack since Corexx's RPG "Neratia RPG".
Well done and +Rep!
~Craka_J
 
Level 34
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Your high-res screens are really nice, but I really don't care for any of the other shots (except the "scary" path, and the forest is OK). I think you should work on the non-imported terrains.
 
Level 36
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Oh and I almost forgot!
Warcraft III units and High Resolution models/textures mixed together is a strict no-no!
~Craka_J

I can't find any units that are high res :cry:

My favorite would have to be the first one as well, but it would look better if you had unselected that rock at the bottom of the screenshot :)

Zomg. Didn't notice that rock. ><
 
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