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Terrain request

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Jul 18, 2013
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"Is there a way to change the lighting of a certain zone, without effecting the rest of the world?"

I need the rest of the world to have its usual day/night cycle, but certain areas, such as dungeons and caves, to have a much darker lighting effect.


I was just wondering if there was a way to reduce the general brightness of certain areas, without effecting the rest of the world.
 
Level 21
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Aug 13, 2011
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This example map is MPI and causes the environment's lighting to change whenever the player's hero enters the cave. Because of GetLocalPlayer, blue's environment only changes when blue's hero enters. Red's only changes when red's hero enters (which is why it's only affected by the Paladin in this map). If you happen to need any help implementing something like this into your map, feel free to PM me.
 

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