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Terrain remake!

Discussion in 'Elimination' started by GaDDeN, Jan 3, 2005.

  1. GaDDeN

    GaDDeN

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    Changes:
    Instaed of space station, it will be a futuristic fortress on the northrern part of map, and a forest like part in the south. This lets me make modes like "Infiltration" and "Defend the fortress".

    So you can now go in and out of the base. In the forest, you can hide in bushes, behind rocks and trees etc.

    The base cliff tiles have now also been changes so they are flat instead of the "rocky-look". Dankiz is working on a new skin for that tile.
     
  2. Crazynutter

    Crazynutter

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    Sounds Nice cant wait to Test
     
  3. Voi

    Voi

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    The terrain is much better now but I think it needs more gates from the outdoors area. The bushes are very nice to hide in...
     
  4. GaDDeN

    GaDDeN

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    Maybe some underground passages from the outdoor area to the inside? I could simply copy-paste the Warp Circle trigger and exchange the unit for a cave.
     
  5. Eusira

    Eusira

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    Still make it futuristic-- like a terran camp or something in a forest area, so you can access indoor areas and outdoor too
     
  6. GaDDeN

    GaDDeN

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    The map now looks something like this:

    ------------------------------------------
    | |
    | Futuristic Fortress |
    | (looks kinda like old spacestation |
    | |
    ----------------| |--------------------
    | |
    | Forest Area |
    | X X |
    | |
    ------------------------------------------

    So the two areas are seperated by a large wall, but has an entrence in center.

    In team deathmatch, both teams spawn at the X's. Being fast to the entrence to gain the high ground is an advantage.