- Joined
- Feb 11, 2010
- Messages
- 205
The Map
^ give me a name for this map please
What is this map?
This map will be about a realistic battle, meaning there will be some crazy units (giants, orcs, night elf, etc.) but it will be a realistic meaning that units will die faster unlike 1000000 hits to kill.
How will this go?
The map will start out by choosing a race to play with (yes, there will be multiple races to play with
) then you need to build your empire and crush your opponents.
What does this map require?
This map will require a strategic player that is smart and can read other players idea of their army.
By saying that, meaning there will be towers, outposts, and scouts, and for the units there will be archers, soldiers, cavalry, and also flying units! You will need to know what can beat what, according to armor and damage type.
So whats the ideas you got right now?
For now, i got comments about archers, that need to be a chance for a critical hit, not by saying that they have an ability named: Critical Hit, but its like this 1-10 for example, 1 is the toe
P) and 10 is the head, all depends on you luck.
I also got an idea about that not only archers are good against the other units that means, finish your done, but still 20 archers can beat 20 footmen, but at least 5 archers will die.
Now also because the game has to be realistic, that means the archers need time to reload their arrows, to shoot again, not shoot shoot shoot shoot.
Can you list the races, for now?
Humans: Specialized in balanced and armored units
Night elves: Specialized in archers/long range assaults
Orcs: Specialized to take damage and deal damage at the same time
Undead: Specialized in AS and MS
these are for now, to come:
Naga, blood elves, ogres, dragons, Taurens, trolls, and Narubians AKA spider-lings.
will add more in the near future
Please give me some suggestions and idea to cont. this idea, and also PLEASE give me a name for this map.
If you think i should do it, can you give me a name for the map
If you think i should stop, well i will
^ give me a name for this map please
What is this map?
This map will be about a realistic battle, meaning there will be some crazy units (giants, orcs, night elf, etc.) but it will be a realistic meaning that units will die faster unlike 1000000 hits to kill.
How will this go?
The map will start out by choosing a race to play with (yes, there will be multiple races to play with
What does this map require?
This map will require a strategic player that is smart and can read other players idea of their army.
By saying that, meaning there will be towers, outposts, and scouts, and for the units there will be archers, soldiers, cavalry, and also flying units! You will need to know what can beat what, according to armor and damage type.
So whats the ideas you got right now?
For now, i got comments about archers, that need to be a chance for a critical hit, not by saying that they have an ability named: Critical Hit, but its like this 1-10 for example, 1 is the toe
I also got an idea about that not only archers are good against the other units that means, finish your done, but still 20 archers can beat 20 footmen, but at least 5 archers will die.
Now also because the game has to be realistic, that means the archers need time to reload their arrows, to shoot again, not shoot shoot shoot shoot.
Can you list the races, for now?
Humans: Specialized in balanced and armored units
Night elves: Specialized in archers/long range assaults
Orcs: Specialized to take damage and deal damage at the same time
Undead: Specialized in AS and MS
these are for now, to come:
Naga, blood elves, ogres, dragons, Taurens, trolls, and Narubians AKA spider-lings.
will add more in the near future
Please give me some suggestions and idea to cont. this idea, and also PLEASE give me a name for this map.
If you think i should do it, can you give me a name for the map
If you think i should stop, well i will
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